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CreepinAtMyDoor

4
Posts
1
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A member registered Jan 03, 2019

Recent community posts

awesome! it's perfect :)

i was actually going to suggest that exact idea. allow the R key to work in the menu and default it to continue. so i think that'd be perfect. also i totally understand wanting to focus on new projects haha, i appreciate the response

as for buffering inputs, i do think that's usually preferable to spamming, at least from my perspective. buffering just makes it consistently fast

hello, i speedrun this game and i really enjoy it. however, i noticed that if you get a level time slower than your personal best, it defaults to "restart" instead of "continue". it's a minor nitpick but it's a bit tedious to have to press up every time to get to the next level opposed to just pressing enter/space. i sometimes accidentally reset the level when i intend to go the next level. it would also be faster to be able to spam the key lol. i do understand why it's like that though; for doing individual level runs, it is more convenient. anyways, very minor thing, just thought i'd give my thoughts on that. very fun game either way

i really enjoyed this game and started speedrunning it, but i noticed the timer is very inaccurate? i beat the game with a 3:16 in-game time, and in real time it was 3:57. but on another run i beat the game slower in real time, but got a 3:10 in-game time. i highly doubt you'd want to come back to this game and update it again, but i really like the game and think the speedrun is very fun. but right now the in-game timer is just not very useful for determining the run's time unfortunately