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Creaturebrush

39
Posts
A member registered Sep 01, 2019 · View creator page →

Creator of

Recent community posts

Thank you so much! Do you remember which level(s) you struggled with - then I could try and polish it and make it a bit more clear :D

Thank you! Yeah I absolutely agree, hopefully when I introduce new rules and blobs it will be a bit more interesting :D

Thank you!

Thank you! :D Do you remember what levels or hints you thought was confusing ? Then I can make it more clear :)

Thank you so much! :D

Thank you! Yeah, I have been thinking it would be nice to work more on it and make it available on mobile. But I definitely need to make more blobs, environments and different rules to make it interesting enough for that :)

Thank you! Hmm, strange, I am not able to replicate the bug. It only works after making a connection. Is it still not working after a connection? And if so is it a spesific level or all the time? 

Yeah absolutely agree on the font sizes, especially the pause menu! Thank you so much for playing the game!

Thank you! :D

Thank you so much for playing the game and for all the great feedback! :D Yeah I do agree it is a bit repetitive right now. Was planning on making different rules and blobs so it wouldn't be as bad, but didn't have time for the jam - but maybe later :D I also noticed the UI problem at the very end before posting, so that definitely needs tweaking :)

Haha yeah I was quite happy with the look of shy guy too. Was also thinking about adding some more "characters" with different behaviours, but didnt have time for the jam - but maybe later :D

Thank you :D

Yeah I noticed that too right before posting the game. Will definitely work on that - either by zoom, area blocking or be able to move the blobs around clicking and dragging. :D Thank you so much for playing the game! Happy you enjoyed it! :D

Yeah of course. It seems like when you click E to go into a dialogue the mouse comes back on the screen as you do the dialogue and it becomes harder to turn the camera. Once the dialogue is done the mouse is hidden again and its easier. But it would probably be easier if the mouse was hidden through the dialogue as well. :)

Really great game! Got some aha! moments which is a great indicator of clever game design. Really good job! 

Fun little challenge when I figured out that they didnt have to be a straight line from left to right! 

Really cute art and nice movement. The platforms not respawning did make me stuck and not able to play more than to the start of level 2.

I really liked the mechanic, but when I got to the tree I didn't know where else to go when it lit up.

Took me a bit to understand I had to place both connect the amp to myself and then to the connector, but when I got my rock on I really enjoyed turning unpleased people to rock fans! :D

Nice simple little game. A bit sensitive control. Hoping for more levels in the future :)

Really nice game! Amazing how many levels you made!

Really cute artstyle !

Really intelligent level design. Really simple consept, but very polished! Well done!

Wow, really nice polished game for a game jam! Don't see the strong connection to the theme, but very strong mechanics! 

I can't move anything but the camera sadly, seemed interesting :)

Really challenging. Took me a minute to understand why I was failing XD

Thank you! Looks like the one red blob doesnt have a connection to the rest ;)

Thank you! :D

Such an interesting game with really good atmosphere. Didn't really get how to play other than putting the cord into the connection when it lit up, but with more instruction I am sure this will be awsome!

Fun game! Love the little tippy taps of the chameleon walking :D

Really liked the story and music. Had some issues with the controls sometimes when jumping from dialogue to walking around.

Wow that introduction was absolute killer!

Had a lot of fun playing your game - I think if I figured out what the balls do then I could get higher on the leaderboard :D

Great idea, however had some issues with moving. The A and D was flickering in place and the suddently it jumped forward to the max distance the character could run. 

I spent a lot of time on the game and had a lot of fun. The art, music and story is great, but I didnt really understand what made you win the game - was it unlocking all the clues, or stringing together the clues with the names the clues where connected to? A bit more direction on this and it is fantastic!

I spent a lot of time on the game and had a lot of fun. The art, music and story is great, but I didnt really understand what made you win the game - was it unlocking all the clues, or stringing together the clues with the names the clues where connected to? A bit more direction on this and it is fantastic!

Very clever, really loved the game. If you kept working on it making levels that gradually got harder and made a leaderboard it would make a great mobile game!

Thank you! :D

Thank you for checking it out and for the feedback! :D