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A member registered Aug 10, 2019 · View creator page →

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Any skins based on copyrighted properties had to be removed on Steam. Many of them have opted to upload them as skin mods on the workshop, though

Question. In the 2nd level, are you intended to have to noclip or glitch the game via jumping through a roof that doesn't have collision in order to get the paper crane, or is there an actual intended solution otherwise?

I still plan on doing more, but development has basically been halted until I finish school in March, it's been too much to do all at once.

The steam version is a bit farther along than the Itch one (you get a steam code for buying on itch), there's a level editor, mod skins, workshop support, and you can swap out NPCs with those of your choice. There's some polishing in the paid version as well.

It will be, I just need to take the time to remove some things (the workshop stuff) and make a build

They can, yes. But it can be disabled.

Unfortunately no, it uses far too much RAM, storage space, and requires a GPU, so it cannot run in a browser

You can still play the old version you have downloaded, but for any updates, you'll need to buy it

Just the ones in the skin pack, and I think one singular one, and you can install the skin pack on the steam version too via mod

Yep! I'm planning on at least 7 more, and then I also want to implement a level editor as well

It's actually included with the game files! If you go to the properties (on the right) and then go to game files, it'll take you right there! It's in the Data folder

Unfortunately no, I've moved to a paid model, though if you do get it now, you'll get updates forever

It does, though more improvements and bugfixes have been applied that make downloading the new version worth it.

Yep! Working on it now, actually

About 200 publicly available ones. It's hard to post who they all are!

There will be, once the issues with the PC version are ironed out

1) Have you downloaded any of the updated versions, or are you still on the 0.999 Beta
2) Yes! More news will come on this later

At the moment, there is no android version. There is one planned for the future, but requires significant optimization on my end.

Really like the idea of this, never had issues juggling the two.... but I did suck at the shooter part. Very charming game with great feel, visuals, looks quite professional!

The reason it's limited is because it causes instabilities. The larger you get, the larger the forces are, and with the walls, it gets.... laggy. Too big and it crashes not only the game but your computer. I chose the max size per-level based on how large you could get without this happening.

I also made the last level the way it is for a reason, for all you size demons who want to just fill up the entire screen.

In terms of altering these values after the fact, there's probably a way to do it, but would require hex editing or Melon Loader, both of which I have 0 experience with

It's coming, I promise, I've just been ridiculously busy with school of late, and the mobile version requires a lot more work than just selecting a drop down, cause it requires a lot of optimizations. But it will be the first thing I work on when I finish up school in a few weeks

They're purchasable in the store!

It's just the thank you screen, with the big Smasher graphic on the beach, if that's what you mean

That's really odd. I've never heard of that issue. Do you have a controller plugged in at all?

Oh shoot. I lead you astray, I didn't read your first comment right. Yeah, only the 1st lab has hidden areas. I'm so sorry!

The goals for RR are Escaping under par, saving everyone, collecting all the thiccs, or avoiding them all

The other one is just a way to get back to the beginning if you miss the first thiccs

There's 2 hidden areas to find, a score based goal and low stroke number goal

It's really not that good. There is not a browser or mac version, sorry!

That is actually really odd. I'll look into it

Does it just crash when you try and load it or does it just treat it like a new game and load into the opening cutscene?

That's really odd, does it just show that there's no save file, or?

you cannot play it on Itch, you have to download. Did you unzip the file and make sure when you tried to launch the game from Smasher.exe that you were launching it from the folder and not the zip?

What's not working?

The goal is unfortunately bugged and will be fixed for the final version!

In the current state, there is not. I can look into it for the future!

After you beat the main 9 levels!

Though you can use the code "BlueberryMeNow" to activate it immediately

Honestly not a bad idea

Unfortunately no. Apps cannot be installed on iOS without going through the App Store, which requires a license, so I unfortunately can't make an iOS version, sorry.

Already is! Sorry, didn't post it here!

It's not perfect, for certain, but it works