Thank you for the feedback! I was proud of how those turned out! I'm very appreciative that you played my game!
Dark Spectre Interactive
Creator of
Recent community posts
Of course! And thank you for taking the time to play m game too! I absolutely agree that Godot is superb for 2d and UI. I'm trying to do UI in unity and it's a pain right now. And I get it for the balance stuff too! I'm just beginning, and I'm bad at it. I absolutely adored the upgrade system too! The Ui is fantastic. Keep up the great work! I think you and your team are doing superbly!
Super fun! Loved the concept! I'm in love with the fact that you made this in godot as well! I think maybe the player could do with a bit more speed? It just seemed like the enemies kept catching up to me, and that may have been the point, but I think increasing the move speed of the player to be just a bit faster would I think feel better, but I could just be bad at the game! The art was interesting, and the music was superb! I appreciated the tutorial level too!
I like the concept! I really, really liked the UI design, and I thought it was an interesting top down, kind horror-esque game. The two enemies were very visually striking as well. Overall fun, and I think to spice it up even more, you could add in some juice, like screenshake and stuff. Albeit, that may just be bias on my end.

