Shows good promise. Can't wait to see what more comes of this. ^^
crazyebola
Recent community posts
While the game has been moderately fun, the balance (as of version 8.6) could use a serious rework. I'm really only able to get very far using Demon, Gladiator or very well-tailored Zombie or Fairy decks.
The other decks are unlocked too late into the game (especially with wagers enabled) to experiment with. Personally, at some point it would be nice to have at least some sandbox to experiment with deck-building, and to re-balance HP gain for all the gals at the much higher heights. It is almost ridiculous how much time some of these later battles take. Sometimes they can take literal hours. What decks are unlocked naturally by interacting with some gals, it is harder to unlock some of the other ones. One way I noticed was to have an ally as soon as possible who is always bigger than you, and to constantly roll the "Beg for Cards" option until you get cards from one of these more elusive decks.
I am debating how much time I've spent on this game and why after almost a year and a half the balance has not been updated for players who do not support on Patreon. I think we're a little overdue for an update.
However, reading one of the free posts on the Patreon suggests that this upcoming version will be the final version. I would hope that with this final release there would be some rewards for players who are able to finish the story at least once, or at the very least a sandbox to experiment with deck-building, as previously mentioned.
Hi! I really like the game so far and wanted to experiment more.
Are there any plans to bring the game to a playable version on Linux? I tried playing the game through WINE and got the below screenshot. Not sure how I can reconfigure WINE specifically for the game. Regardless, when I play it on my normal desktop on Windows it plays good. Just having issues with experimentation and time.
So a few things, all pertaining to Stage 3:
- The stats of all the enemies on World 4 are bugged after you defeat the 2nd or third enemy, causing you to surrender every time just to get more essence points
- The dual enemies in World 1 have a grab attack that cause one of your stats to go NaN until you next go to sleep
- All tinctures I tried still cause enemy stats or your stats to go NaN on contact
- Voring at any stage causes your battle stats and normal stats to go NaN
