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Crazy_Deer

8
Posts
1
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A member registered 99 days ago

Recent community posts

I'm guessing that spent bullet casings and shotgun shells are beyond the scope of this mod?

Don't get me wrong, the movement speed works very well when going for a scary wad run, but I think having an option for regular movement speed would be neat!

Liking this so far! Only doubt I have is if I'm supposed to be playing with autorun off or on?

Is this still being developed? Sorry if it's bad to necrobump.

I did but I've tried just double clicking the .exe and it doesn't work either.

I downloaded it and tried using it through Doom Mod Loader but it just keeps saying stuff like "No such option as +fullscreen". I know next to nothing about this kind of stuff so I don't think I know anything more precise.

Since I've been trying to play with Nugget Doom but having no luck, I was wondering if there could be a way to replicate the forced gibbing in GZDoom?

Don't get me wrong, I love these guns a lot. The only thing I feel could be an issue is that, since the Chaingun takes the SSG's spawn, the Shotgun tends to not run out of ammo while you might not get a lot of use from the Chaingun.