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Crawlcks Studio

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A member registered Nov 13, 2025 · View creator page →

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Recent community posts

Loot Contract community · Created a new topic BUG Report
(1 edit)

New bug: u can close the game in the deck build menu. If u remove all cards from deck, and F4, then reopen the game u will have 0 cards.


BUG report:

I purchased all cards in the store, but none of them appear in my deck.

(2 edits)

Generally good game! I like the idea which use "Time" instead of "Mana" to play cards. 

I like: 

The art style, simple, fun.

Cards, there are so many interesting cards in the game!

Gameplay,  good idea that u loot and sell to buy cards.


Things need change:

Text, they are so small to read!!!

UI, since the art style is white based hand drawing, some information its not easy to see cause they all using the similar color.

Tutorial, I understand that playing cards affects the timeline of both the player and the enemies, and once the timeline reaches 0, the enemy takes an action. However, the exact execution order still feels a bit unclear.

I like the puzzle, its hard but its fun. The level design is INSANE! almost got me 3d motion sickness.

So FUN to play! Simple mechanics with brilliant card and level design, also the feedback. Wish to see more cards and levels! (I'd love to do Chinese localization if u need! )

(1 edit)

agree, but i'm too bad at platformer.

The spawn position for red is so random, they are EVERYWHERE in late game.

Best score: 15971.

Best score: 13202.

Nice level design so far, collect 12/15, can't find last 3 points. It's better if u make the point more obvious?  Maybe change a color or make it shine.

Very Unique and Strange experience. Level design and Difficulty is good. It's better if player can change the rotation reverse setting.

Appreciate the feedback! yeah I'm currently developing the menu system (save, load, volume, quit...). 

Thanks for the feedback! I've run a few playtests over the past few days and realized that the Tetris puzzle needs clearer communication to the player. I've made several changes and fixes, and I'll be posting an updated version (with more crazy puzzles)  in the next few days.

Gridwalker community · Created a new topic Feedbacks

For any feedback or suggestions, please feel free to share!