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craun

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A member registered Apr 14, 2021 · View creator page →

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This is going to be a perfect rating from me. I loved the adaptive music most of all.

Wonderful music and a peaceful enjoyable experience overall. I enjoyed taking it slow and cleaning up the peaks.

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Absolute slicknessfrom the music, sound effects, movement, and animation. Not too much or anything overcomplicated, just really slick refined movement and well crafted levels. I loved this.

I love the aesthetic and the animations. The level design you have is quite nice, I don't totally understand the slick part, but I guess it is pretty slick to have a limited color palette.

I love the aesthetic and the animations. The level design you have is quite nice, I don't totally understand the slick part, but I guess it is pretty slick to have a limited color palette.

Really fun dialogue and aesthetic. The betting mechanic felt low stakes and light hearted in the perfect way. Everything came together really nicely on this one.

Really cool game. Turn based fun with unpredictable movement. I love this!

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Man uses butter to give himeself the edge on the penguins, very smart. Had to keep playing until I winner.

The SFX for getting the firefly is craaazy. I really like this one. The partially T-posed frog walk is amazing. Really feels like spiderman and I liked that you had to used the momentum from your tongue to get up on the water tanks!!

Really fun game with super cute character art. Reminiscent of some of my favorite strategy games!

Really fun game with super cute character art. Reminiscent of some of my favorite strategy games!

Really cool dithering art style I love the animations for the cat so much.

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 Like others have said the execution didn't quite land here within the jam window, but this is one I would really like to see happen if you continue work on it. Really great vision and sets itself apart from the other 2D platformers. I felt like the skating was supposed to charge up the ability to slice, but yea, it's a little bit rough, but so so cool. 

Cool game and a setting I haven't seen before. Literally very slick. The dolphins are OP.

I really like the gun loadout. Not something I have seen before having to select the powerups to slot into holes. With more time, you could have adjacency stuff. Really cool and nice art.

attack on f is not the key I would pick, The sprites and animations are genuinely great. If you can slide off, it'd be nice to have a double jump so you have a chance to save it.

A true narrative adventure

I don't know why, but this is definitely slick. 

I don't know why, but this is definitely slick. 

This game made me so mad, but I still had to get to the top. Something was so addictive about the movement. Well done and very slick. The sound design was a bit tough, but it fit the game.

My favorite so far

Definitely agree with this. I regret saying that we "needed to add pesto" with <24 hours left and that "it would actually be pretty easy." Lesson learned without major consequence because this game still turned out awesome.

Gem, I just shot Forrest an email! thanks so much for your reply!

Very cool, well I love the style, I'm a mega-fan of Kenshi and the style of your game reminds me of it. It looks like you have a lot of incredible material here. My website is chrisraun.com if you want to check it out. Just shoot me an email at cnrbase@gmail.com if you want to talk more about the sound, I'm really interested!

Hey Clever Ghoul Studio. This is exciting news! I'm a sound designer [chrisraun.com] looking for a project at the moment. Something about the style here caught my eye. I love delivery games and I just wanted to reach out and introduce myself.

Are you working with a sound designer?

Hey Mimic Classic, 

I see you are working on Mimic 2 Meadows. Very exciting. I'm a sound designer looking for some projects to work on [chrisraun.com] I think this project could really be spiced up with some high quality audio assets to sell the animal behavior and realism. I'm thinking of the audio/visual contrast of "Unpacking" and how that same vision could be applied to this game. cnrbase@gmail.com if you want to chat further. . . 

Hey! This looks super cool and I really believe in this idea. The mouse + mech  + art style is just great. I'm a sound designer [chrisraun.com] and I'm looking for some projects to work on. Any chance you are looking for someone to craft some sound SFX for this project?