The game makes the player feel like they are playing with something tangible, like a small physical marble labyrinth toy, delightful! Great job on getting the feel right on so many details in such a short time, the sound of the steam releasing is a 10/10 stim by itself
Crabstove
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A member registered Aug 27, 2022 · View creator page →
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good job this is pretty fun!
It seems like when you restart the game after losing, the difficulty doesn't reset to the same base starting level, so it's kind of impossible to stay alive for long on repeat tries. Also overall I would say it started off too easy and then very quickly ramps up to being impossible even if you play optimally.
Another thing, there isn't really any reason for me to move up forward as there is no danger in the back, so I just go all the way back and only press left and right.
Would be very fun with difficulty tuning and some more mechanics that force you to keep moving imo!
