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CrabbyGames

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A member registered Jan 23, 2021 · View creator page →

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Wow! Just wow!

I loved the references to undertale/just a burning memory/the backrooms, and it just worked pretty well.

Liked the primary color man references and they worked well will the game.

Also, this is the scariest game in the jam. Not knowing where he is makes things scary and the fear of the unknown worked well.

Sorry if I am doing anything wrong, but I couldn't see where to actually go. Some sections just get a bit too dark. Let me know if there is something I need to do.

What a neat little game, was confused on what to do at first since you just start right away, but after reading the itch.io game page it made sense. 

It's pretty fun, just going around punching things and hoping PMC doesn't find you. The music is good and I think the models work well. Only thing I can suggest is having a bit more work on the atmosphere.

Good game :D

Thank you! One of my friends complained about the brightness, so that isn't too surprising. When I was developing this game, I kind of got numb to the brightness of things. So while it was what I was going for, it can be an issue.


Thanks for the play!

Yeah, life is annoying. Don't let it get you down though, you have a lot of potential.

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At first glance, it seemed that this is a simple little puzzle horror game.

What it turned into is something that can only be described with a video.

This game has a really cool vibe to it and I think the atmosphere is nice, but I encountered 2 big things.

1. Primary Color Man is insanely broken and I got a kick out of that.

Seriously, just watch the video. 

2. The audio was actually starting to give me a headache. 

The jump plays a guy saying "huah" or something. It was okay at first, but after jumping for the 20th time it just became annoying.

Also, the walking noise is pretty obnoxious. It was one of the louder sound effects of the game. Combined with the fact that most of the game is just walking, it became the most annoying aspect of the game. While jumpscares are generally way louder, they usually have enough wiggle room between them (so you don't burst your head off). 

That being said, this game does have a lot of talent behind it. The models are simple and work really well, and the puzzles are pretty good. (The claw was probably my favorite aspect of the game). But it's hard to enjoy a game when it's giving you a headache. I enjoyed this a lot because I was able to mess around with the boss, whether that was intentional or not.

Hopefully this isn't too negative of a review! You are good at modeling and the atmosphere works really well. However, it does contain a lot of jank that made this an interesting experience. I think that if there was more focus on the audio and some gameplay aspects, it could have been way more amazing.

masterpiece/10

please put the background music on spotify

LETS GOOOOOOOOOOOOO

Video games?

Oh boy

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Dang, I see. Sorry about the inconvenience.

--Editing to remove spoilers, hope you saw this message--

Hope this helps! Game on.

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Ah, I see. Is the file still in your recycle bin? If so, you can just recover it from there.

If not, I can just copy and paste the text here. Sorry for making this tedious, but I would rather leave that element as a surprise for other people if they decide to look at the comments before playing the game.

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Sorry if I seem too nosy, but is there a reason you want a fresh copy? If you feel like you missed something, I can let you know if you did miss anything.

Wow.

I would be willing to spend a few buckaroonies on this game, so for what it's worth this is really good.

The soundtrack (it's so annoying but so good), the puzzles are unique and fit the game well, and the voice acting is tasty.

It's a pretty surreal experience, and it just nails every single hammer.

The only actual thing about it was the bossfight, which while it is cool, just walking around and waiting to press R every 60 seconds isn't the most exciting experience. But the rest of the experience made up for it (even though the ending was slightly anti-climatic)

ALSO GET THE DANG PRIMARY COLOR SONG OUT OF MY HEAD I AM GOOD.

An interesting take for a horror Game Jam, this is the last type of game I was expected.

It's a neat concept, I think the soundtrack works for it and the art is pretty good.

Maybe I am just stupid, but I was kind of confused why anything was happening and I didn't know why I did x/y/z, and some of the "twists" kind of just added to that.

I did find the controls to be a bit janky and I had no idea why I randomly died while trying to collect the soul pieces (which the gameplay started to make sense after I died a few times, the hands hurt you :P. Okay, maybe I am dumb, I don't know), but I was mostly just like "well that happened".

ALSO I FIGURED OUT THAT THERE WAS A SAVE BUTTON GAAAAAAAAAAA.

I haven't played a lot of RPG's or games like this, so my opinion might be a bit jank, but your art style is really cool and it worked well. I just found the gameplay and the story a bit janky.

The purpose of the game is to only work once, sorry if that is an issue for you. It is possible to reset the game, but you are gonna have to delete a savefile (which I have no idea what it is, all I know is that it's really far into files somewhere)

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Pretty neat little game. The PCM model is good looking, and it has a good atmosphere. However, I do believe that the puzzles are a bit generic (for context, this game took me 3 and a half minutes). Also, most of the gameplay is just a chase sequence simulator. Also, I am a bit surprised that this game is around 400 MB :P

I think a lot of factors are pretty nicely done here (audio, modeling, atmosphere), but there isn't anything that makes this game stick out.

This is probably one of the coolest entries because of the software behind it. I find the software to be a very interesting choice. However, this did make the gameplay a bit boring and a lot of things ended up kind of lacking. It's pretty neat though.

Thank you so much! This was probably the most fun/unfun I had with making a game, so I really wanted it to look aesthetically pleasing.

Thank you!

Thank you so much! Yeah, the document feature was the coolest part of all of this.

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Thank you for playing! The game only works properly if you extract it and put all the files on your desktop, hope this helps!

Thank you so much!

Yes, I rate it a solid 0/10

I love you <3

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Pretty sexy graphics, I mean what do you expect it's from my homeboy.

Also paint looks really tasty right now.

Puzzles were okay, not too bad. It took my 2 AM brain some time though :P

The "secret" song at the end of the game is amazing, would secret song again.

The only thing is that the boss is the best time I have ever had walking and pressing a button. So uh not a bad boss by any means, just kinda boring.

ALSO CHECKPOINTS GAAAAAAAAAAAAAAAAA

Other than that, a solid 8/10. Just play it. It's free, short, and best of all it's better than Poppy Playtime and the In The Hall Of Faces By Obama Series.

Thank you! It is truly a masterpiece 

really fun and swag game that all my homies enjoy. well done!