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cptchipmonk

18
Posts
1
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A member registered Jun 12, 2020 · View creator page →

Creator of

Recent community posts

This is the most creative game I've played this jam, really really fun idea. I had a lot of fun throwing down random shapes that I thought would be useful, I could see this being a great party game with multiple players!

Really liked the main mechanic, reminded me a lot of bomberman games, as was very satisfying when you hit them dead on! Nice work!

Constructive feedback:

- Some visual/auditory feeback when you hit something would be nice

- The music randomly stopped at the first upgrade choice for some reason?

Very satisfying to mow down the waves and get upgrades, just wish it ramped up a bit more! Would be good to have huge waves by the end

Very creative use of the theme, I like how the countdown is both part of the environment and something to help you kill enemies, very cute and nicely balanced.

Nice simple game! When I realised I could spam the space bar it got a lot easier :D did eventually win it properly

Creative idea for a character, I enjoyed the flipping mechanic!

Very fun little game (once I figured out the mouse was needed for the diving minigames)! The animations were very well done!

Wow very addictive and satisfying game. Will definitely be coming back to this one after the game jam to give it more time, I want to get to the castle! Justa bit of feedback, some things weren't fully explained e.g. the first try I didn't see the upgrades at all!

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Very polished puzzle game for such a short space of time! The levels scale up the difficulty nicely, once the boxes got involved there were some interesting and clever interactions. I liked the UX touches, such as being able to quickly countdown the counter once you'd hit a winning position. Great fun, great job!

Some constructive feedback:

- A level counter would be good, I didn't make it to the end but if I knew there were only a few more levels I may have continued!

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Insane art, absolutely beautiful, especially the end sequence images! Nice gameplay with some interesting mechanics, all very well exectued, although I'm apparently not very good at it :D 

Thank you! Hopefully it made sense, didn't have too much time for playtesting

Thank you! We were definitely trying to balance feeling safe in the burrow with the spookiness of the night

Thanks so much! Really appreciate you taking the time to play it :)

Enjoyable gameplay loop! Things fall down isn't the most creative premise, but it was executed well and the roguelike elements made it unique enough to play a few times, nice work!

Enjoyable gameplay loop! Things fall down isn't the most creative premise, but it was executed well and the roguelike elements made it unique enough to play a few times, nice work!

Artstyle reminds me of old school flash games, fun little game!

Beautiful game, controls feel satisfying. I think it suffers from lack of balancing and overall progression due to a game jam, but has potential to be a very good game!

Very nice theme mechanic, clever way of making the countdown matter!