cowzilla75
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A member registered Aug 28, 2021
Recent community posts
Even though the 'loading' screen probably wasn't necessary... it definitely triggered some old Commodore 64 memories for me! Graphically, I thought the game was fitting, and I liked that objects (beds, crates, etc.) were highlighted as targets, especially since visibility was low at times. For your first game, this was really well done and I truly enjoyed it. Keep it up!
Congratulations on your first 3D game! :)
Visually and sound-wise, there’s absolutely nothing to complain about. I think the fact that it doesn't just end after "Floor 10" is a great creative touch. I also really like the simple solution with the two buttons in the elevator. Usually, in these types of games, you have to run all the way to the end or back, and if you make the wrong choice, you're frustrated to find yourself back at "0." In your version, you only drop back one floor, which I think is a good move!
My only point of criticism is that in these "Exit 8" style games, I’m used to the first floor always being the "clean" one without any anomalies. Other than that, it’s two thumbs up from me! Keep it up!
A really well-executed first game from you guys! It was creative (loved the arcade game at the start), creepy, and featured a chase sequence that didn't feel too frantic. Exactly my taste. I hadn't seen a theme park setting like this before, either. Great job! I played without the PSX filter because I wanted to get a proper look at the graphics ;)

