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CountWootin

48
Posts
A member registered May 20, 2025 · View creator page →

Creator of

Recent community posts

very fun game

Good job!

good job!

incredible game, very fun, high rates from me

Interesting game, I like the ambient noise

good animation

what is to say these are evil spirits? it's seems we may be the evil one. I liked your game, good job!

This game is incredible, I am top of the leaderboard, so awesome!

interesting game idea

Really great art! I think maybe a different loop for the song would be good but I really liked this game!

This game was cool but the controls felt a little weird, like I could move left and right with A and D but forward and back with Down and Up arrow, visually the game was great!

I like the look of it, good job you two

Nice art, good job!

interesting game, wish there was audio, but good job!

Very original game

cool game but sometimes I felt like I wasn't doing any damage, good job!

The art is very cool, and for the falling rocks I would add shadows indicating where they are falling from. good job!

Really cool and fun! Though I would have preferred the voice to be from a human. enjoyed your game!

Really cool game, good job to everyone on your team!

Fun game, sad I didn't get jumpscared but I enjoyed it!

Really cool game!

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cool game, I really liked the art, I did feel like the wall jumps at the start were kind of hard but good job!

Very good game

When I pressed play nothing happened

I wasn't able to move any pieces, but the art looks nice!

great art, But I couldn't figure out how to play, I recommend adding a tutorial. it looked great though

really cool concept, the blocks did keep disappearing for me though so I wasn't able to finish the game

cool game, would like some sound effects though, good job!

cool game, try adding sounds for the monsters dying, I think that would improve it. Good job

cool game, just one thing is if you are to the right of an enemy you shoot, the enemy launches at you and kills you. but good job  with this game!

Very cool game

Thank You so much, yes everything in this game was drawn by me, the background, The menus, the enemies, the fist, I like making everything from scratch even without any prior experience, a few of the noises where just sounds I made with my mouth and tweaked in audacity, the song was me and a friend that listens to video game music since I don't, I basically vocalized the song and had him bring it to life. I think my favorite sound is when you use the special ability it just sounds and looks so cool.

Thank you I appreciate it! I would like to expand upon this game to a point where I could make it work well with phones and put it on the IOS and Google play store as a free game with no ads. I am excited to add more to it and make something people can enjoy!

Congrats on being 3rd on the leaderboard as of now and thank you it was my first time doing pixel art as I don't ever draw, I plan on making it get harder as the time goes on but I joined the jam with only four days left and wasn't able to fit that in the time frame, but I will definitely continue fleshing the game out even after the jam.

You can dodge the bullets of the cowboys but for the melee guys you have to be fast enough to counteract the damage, the dynamite guys take about a second before they throw the dynamite so you could kill them before they throw it and move out the way of their dynamite they drop when they die. alternatively, you could farm special off of the cowboys and use it to kill the melee guys without getting damaged, I just click them as fast as possible and use the special when my stamina runs out to recharge it and make sure I kill the carriage to get the health from it. But this does give me an idea to make different difficulties and I plan on adding upgrades.

Very fun, I would like a setting you could toggle to dash towards where you are moving instead of the cursor and make it where you don't dash when you pick an upgrade. In the game I would make it where the cursor hides when in game and shows when selecting upgrades so you don't have both the mouse cursor and target cursor, It got a little choppy at the start of later waves but would mellow out. when it started I tried to use left click to select an upgrade so maybe a little graphic showing to use Right click. I could have got unlucky but if you don't have one a health regeneration upgrade would be really useful, that is my feedback, really fun and high ratings from me!

thank you, what would you recommend to fix the bullets? change the color, add an outline , make them larger? any feedback helps

If you go on gdevelop and go to the hamburger menu (triple lines) in the top left, go to your scene and click the triple dots, there is a checkbox that is checked that stops music and sound at beginning of scene, if you uncheck it then the music will continue to play. so say you have music that plays when the menu scene starts and loops, it would play forever on the other scenes.

I like it, it's fun, my recommendation is if the player buys the best cannon lock the worse ones or allow them to equip whichever one they want, cause I went from having the best to the double, but I like it, good job