Nope, the assets are entirely made by us.
cosminqf
Creator of
Recent community posts
I had a highscore of 170 and wanted to beat it so I restarted the game with a different name. There was a bug: the score was 170 from the beginning (and it didnt go up when I healed someone) and the patients I moved in the clinic didnt have a healing time. Just wanted to say that if you werent aware of this till now. Had fun playing it!
Wow! Thanks a lot for taking your time writing this, one of the most complex feedback we've received since starting posting on itch. AI following bugs: yeah, I know, I know. It is my first time implementing an AI following system and I didnt really have time to make it clean, it has a lot of patches I would say :))) thanks for your tips. The continuous shooting: great idea, didnt really think about it tbh. But the damage part: thats how this game should work, we wanted to make something difficult so people would comment how many times they died (thats why we added the deaths counter at the end). The fullscreen thing: IDK, I think thats not a issue from us...it works good on my device and on other friends' devices too. Thanks again for playing it but especially for the feedback!
Thanks for your feedback! Our initial plan was to add more ghosts but we ran out of time so we only changed the first one a bit and made it more powerful for the second enemy. For me the SFX volume was too big but that is a personal preference that could have been fixed with a settings sound slider or something. I agree with you on the bug, I knew of it but needed more time to fix


