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CosmicDev

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A member registered Oct 31, 2023 · View creator page →

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really cool - the environment / world feels good - and so do the enemies!

though maybe some guidance at first would be great - i know linear isnt something youre going for but for a demo it would help.

i would add some varience to the way the shield enemies attack. they run in a straight line - they could surround you and slowly circle in instead of running at you - or something like that

the game needs more juice, interacting with things should give more response, ex: shooting walls, enemies with shields (they still bleed, even tho they take no damage from the front),

some design choices could be looked at - the shield enemies dont have shields that cover their legs so i shot them instinctively in the legs - but it did no damage. maybe extend the shield, OR add an animation where they crouch slightly to cover them whenever they get shot at

killing civilians (or scientists - not sure) is fun

surprisingly fun, youre kinda screwed tho once you run out of ammo 

Hey! Yes you can, there shouldnt be any copyright problems as far as i know.

Also im sending out early access keys to youtubers, check your tiktok messages :=)

Hey! it got released on Steam a few days ago! Im gonna make an announcement and possibly even a non-steam itch version soon!

Fun to play!

Its obv still early in dev so i wont harp on things, but it would be nice to have sounds and feedback for stuff like opening doors, hitting enemies, moving jumping, etc.

The levels feel kind of off, theyre well designed and all but feel a bit too spacious / empty (rich coming from me i know). I think some more clutter and static objects here and there would help.

Also some sort of melee attack would be cool

(Theres also a folder in your demo called "Shanghai Gold_BackUpThisFolder_ButDontShipItWithYourGame", might wanna remove that lol.)

its changed in the newest version, thanks for playing!

I liked it, movement and gamefeel is very good

levels are well designed, but a flashlight would help, my screen is darker in general but even on full brightness its pretty dark.

weapons are unique, didnt feel like any of them didnt belong or stuff like that

keep it up cowboy 

i remember watching stuff like this, garbaj, Miziziziz and others i forgot.


i just watched some tutorial vids on youtube and did things bit by bit, first movement, then weapons, then enemies. look up games similar to yours and see what they did and what works.

damn, that sounds really good, def gonna use it. thanks alot horbro, really needed some music. <3

thanks for the feedback, i made the old demo public too now

(1 edit)

flying feels good, i like the technical stuff and all the assisting stuff, but the beep sound drives me insane. fun to play

the guns on the jet do (or feel like) no damage at all, got pretty close to another jet and a full barrage did nothing

i couldnt figure out how to shoot rockets (its over) Edit: nevermind controls are listed in game page oops

pretty cool, animations look nice and the game feels nice. Most enemies can be stunlocked (which isnt that bad) but there should be some that cant, maybe some heavily armored once that dont get stunned after getting hit 3 times or something.

pretty cool, alot of progress

i really like how the mech feels but i think there should be a idle animation for it, now it just plays one that stops and plays when you move, so it looks like the game just froze when you stop moving. other than that the mech really feels like a mech and not just a guy moving arround.

assets are placeholder ofcourse so i wont speak on those, but the core gameplay feels fun, even if some juice (screenshake, vibration or something, etc) is missing.

Also the dash sometimes teleported me arround, i think it was only after going fortress mode and out.

Keep it up cowboy

godot

YES BABY

thank you, will do!

Played for quite a while, really liked it. Has alot of strong elements and the shooting and killing feels satisfying. Some further polishing and more content and you got yourself A GAME. One thing i noticed tho was that some attacks (like for example the mortar in meteor area) werent noticable enough when youre already fighting other enemies. Maybe thats just me tho. 

Very Cool, i hope you make it big!

Very Strong game, love the sounds, has that raw gunshot feeling when you shoot someone. Visuals are solid and the hacker mode is something really unique. Im thinking ur gonna make it