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Corneey

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A member registered May 13, 2019 · View creator page →

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Wow, how did you achieve so much in so little time?! I loved the aesthetic. And the upgrades felt very rewarding. Choosing between them was actually pretty tough. I didn't manage to get out of the dungeon after the loop started. The time felt very limited and I think with my meager +1 movement die there was nothing I could do. But the part before the loop was very engaging! I think in combat having the ability to choose which dice to use for attack/defense could be cool. The way things are I saw almost no reason to manually roll the dice. But none of that distracts from how impressed I am with what you managed to achieve! Good job ❤️

I feel like at least in the beginning the bullets could be a bit slower. It was kind of hard to get into the rythm. But it felt so cool to go from carefully taking out a few individual enemies to just spraying and trying to dodge my own bullets. Good job!

Omg this is so addicting! It took me a few tries to win but after each I just jumped back in without a second thought. Very well done! The sound design made everything fit together so well. Good job!

What a journey! I was really surprised when dropping down the bridge had me enter a new area. I didn't even find all the endings but I loved my time with it. The artstyle works so well. I especially loved the few spots where the "normal" white on black palette was swapped with another one. I'm shocked that you managed to create this on your own. Keep it up! 

Great idea! It took me a while to understand that the white pieces of clothing should always be dodged. But the artstyle and sound design fit together incredibly well.