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CorinaGames

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A member registered Jul 03, 2017 · View creator page →

Creator of

Recent community posts

Staring at the mirror (as most VRChat denizens do) removes your health.  Linger too long, and your reflection fades from the mirror....until you step away, play some games, and enjoy the other aspects of VRChat.   :)

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As an added bonus to version 1.1.7, I've added two new game modes: Challenge Mode (a limited distance race) and Zombie Mode (where you use your car to punt zombies to protect the citizens of the town).  Also added many new Achievements and Unlocks (over 60 at the moment).

Just added an updated version (1.0.6) that improved some UI inconsistencies. Also added an achievement notification when a new high score achievement is reached.

Updated both versions to include many updates/bug fixes.

The game runs much smoother now.   Many thanks for all the input from the players on how to improve!

Hey, thanks for the video review!    Yea, that was one of the bugs, where the thralls could hit you from afar (their weapon range was ignoring Line of Sight).   The problem has been resolved and will be in the update coming out after the Cherry Game Jam voting is completed.

Will be posting an update to the game after the voting for the Cherry Game Jam is complete.    Resolved several issues, particularly where players are missing certain cues.

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To open objects, click on the actual doors / lids.  ;)

Glad you enjoyed the game, and thanks for the video review!

Glad you liked the game.    

Use the weapons that you find to their best strategic value.  Ranged weapons are good for inflicting damage before the enemy is even close enough to hurt you.  A shield can block damage.   :)

Did you pick the weapons up during play?   You don't automatically start with them.  ;)

Thanks.  It was definitely a project the whole team embraced and rose to the challenge to complete.   I think if we had another day or two, we would have added some traps and puzzles as well. 

Thanks!   Glad you enjoyed the game.   

I'm glad you enjoyed our little insane guards.  ;)

Thanks for trying the game, and I'm glad you enjoyed it.  :)

Great team brought it all together.

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Special thanks to everyone involved for making this game possible.
Diego Ramos, Game Designer.  (Diego#4616)
Stephen Cleverley, Artist.  (Dirge#5539)
Carmin Bittermann, Music/SFX.  (carminbit#7191)
Myself,  Coding/Distribution.  (Rowell#9649)

All in-game assets were created by our artist.  The music was composed by our Music/SFX composer.  The code was written by myself.  No purchased assets were used.

Please rate and comment on the game.  Thank you!

Special thanks to everyone in team U-4-ia for making this game possible.
Diego Ramos, Game Designer.
Stephen Cleverley, Artist.
Carmin Bittermann, Music/SFX.

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Well done. Congrats on the number one slot in the Game Jam!

Glad you enjoyed the game, and thanks for the YouTube video of the Game Play.

^_^

Glad you like!

Thanks!  It was fun to code!