Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Danny Parker

23
Posts
A member registered May 20, 2020 · View creator page →

Creator of

Recent community posts

Love the visuals! Can't wait to name my pet.

Another great submission to the Devil Man series, loved the intro and update to the story. Initially struggled with the controls, however once I understood how to play I quickly mastered the gameplay and the difficulty became too easy. 

Great visuals and audio feedback, some difficulty scaling would help to create a really solid game.

Absolutely love the music and visuals! Really fun game. Some issues found with collisions and haven't managed to complete it yet (slow typer). There was a progressively harder challenge throughout which kept me engaged.

With some minor adjustments to track/controls, in particular the jump I think the game would be really fun. 

Always love the visuals, great audio and feedback. Took me some time to realize how to play.

If you managed to get the time limit working it would give the game the win/lose condition needed. With that incorporated, it would be a really nice game :)

Loved the space scene. Enjoyed the control scheme, felt responsive and also quirky. 

Perhaps some audio would improve the atmospherics as well as perhaps a restart button. 

I'm sure if you had longer than a week this game would be really good! 

Game audio would give more of an atmosphere, unless this was the desired effect.  A score counter would also help.

Had fun playing, a good level of difficulty. I was challenged throughout.

Really fun mechanics and visuals, the only thing to improve would be audio feedback. Would love to play through more levels! 

The game mechanic was fun and interesting. Audio/visual feedback would be great. If the levels were made a little more difficult, the game could be even better!

Frustrating to control initially, but quite fun after a while! Once I figured that I could smash the fish tank from then on the objective became clear for the other levels. More levels would be great and maybe some audio feedback. Fun game though!

Love the main menu and visuals/ audio of the game. Issue with collision of boxes, if the camera was further back it may be easier to stack the crates higher. 

Aesthetically pleasing, some tweaks could help to make the game more fun.

Really impressive game, so much detail in the visuals and concept. Fun animation on level load. Controls could be adjusted slightly. Some gameplay direction through visual cues could help the player understand how to progress, although that could be part of the intended challenge.

Super impressed with the amount of content and visuals. With some minor adjustments the game would increase the experience. Again, super impressive game though.

Cool original idea, had fun playing. I really enjoyed the visual direction of the game.  Maybe some audio feedback for assets when clicked could be great. Would love to see the folders change positions each time to increase replayability.

Really enjoyed playing, fun game!

Great audio, really set an atmosphere. Was unsure of the background/story of the game. Fog of war mechanic was strong, perhaps the enemy could progressively become faster or more could spawn as the game progresses to to increase difficulty. 

Had fun playing, and the atmosphere/visuals were great. 

Kept me busy for a while, satisfying game to play with audio feedback. More background images could help to increase replayability. 

Looking forward to next week's!

Really loved the atmosphere created through the relaxed audio and visuals. Other customers helped to create immersion.

Just some different challenges or random generation of shopping items could be used to encourage players to return. Really cute game though!

Dinosaurs could be bigger to hide Freddy a little better. Freddy could come in from different angles to keep it fresh. With some sprucing could be a really sweet game.

Great intro scene, looking forward to the next instalment. Some initial issues with clicking items, as mentioned by Adam maybe some visual/audio feedback needed.

Would only take minor adjustments to become a really fun game. Great idea and original.

Really fun game and very original. Adjusting the drawing width was a nice addition. Would be great to see more possible drawings, or something to stop the same drawing being given twice. Liked the visual direction, felt very artsy.

Had a lot of fun with this and could see myself playing and competing with friends. 

Loved the visual design, cute characters. Some background audio and audio feedback when collecting strawberries would be be great.

Had a lot of fun playing, was a very happy and bright game which I enjoyed.

Would enjoy to see the game in the future with the audio added!

Loved this, the 10 second limit made my typing frantic and a lot of errors were made. The related words to each scene made sense. Had a lot of fun with this game, made me laugh a lot. 

The hidden level added some extra character to the game. Perhaps audio feedback when typing and successfully typing a word. Maybe in the future add a non-computerised voice. 

Maybe add some difficulty scaling with better players facing tougher/longer words.

Overall a great game and an original idea, loved it.

Really fun intro, loved Uncle Festus and voice acting. Great visual design.

During play, some background audio could help to create more of an atmosphere. 

Would love to see Uncle Festus' reaction to your score at the end of the level.

A great level of detail has been implemented. The audio and backstory to the game help build suspense and 'People saved' allows the player to feel as though their actions are important. 

Progressively harder levels help to scale difficulty as players progress. It's easy to imagine more levels 

When failing a level the bomb exploding audio gave me a fright, increasing tension whilst playing the level again.

Initially, struggled to find my feet and understand the aim of that. Other than that, a very enjoyable game.

Enjoyed the frantic pace, reminded me of my teenage years in the mirror. A  score at the end of play would help to reflect on how well I did. A high score system could help promote replayability. 

Enjoyed the soundtrack. As noted by Adam, audio feedback to popping pimples would enhance the experience. Overall a really fun game with great music!