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CoPokBl

16
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A member registered Dec 17, 2020 · View creator page →

Creator of

Recent community posts

Hello fellow mouse game maker. Thanks, we felt like it was wrong to just skip straight to the win screen so we added the delay. Thanks for your feedback :)

Yeah we redesigned and moved the text in the game part of the game and after we submitted I realised it was a bit small, so yeah I agree that specific set of text is terrible, oops. The puzzle’s geographical location being off though I don’t quite understand, the puzzle is in the same spot everytime, we made sure of this by setting its position programatically, if that isn’t what you mean please clarify. Thanks for your feedback :)

Thanks so much! We put a fair bit of work just into polishing everything and making it feel complete so I’m glad you like it. I’m also glad you like the levels, level design is far from our strong suit. Thanks for your feedback :)

You managed to polish this so well. I end up having to choose a new name each time which is very annoying. It’s really fun to slowly get a tiny bit better at recognising the pattern. Really good game!

Really cool game to make fun images with. I just wish you could configure it to do more shaking and to maybe compare the images of P1 and P2, also being able to reset without reloading would be nice. Besides that messing around with it to make cool food creations is really awesome and you did an AMAZING job on the art.

Great game! Despite the food items moving quite suddenly I didn’t actually have any trouble combining them. The whole idea of the game fits the food and pattern aspects really well, and it was really fun to play. The only thing I noticed is that it doesn’t always tell you the recipe of the thing it needs you to make which makes it a bit hard. But otherwise awesome game!

This game is really fun. I’m not sure where patterns come in but the graphics style is really cool, I loved it. Getting stuck in the ring was a bit annoying though.

This game was so much fun to play, it’s a great juggle of focusing on what tile you are on and what ones are disappearing.

Thank you so much! We got to 10 levels and kinda ran out of ideas for levels (and time), so we left it there. I’m glad to hear we ordered the levels well, levels 1-5 were intended to be tutorial levels. I completely agree Ventrix did a great job on the music. Thanks for your feedback :)

Yeah lol. We tried to place all the food in positions that were close to reference objects because we noticed that issue, perhaps we should have done more. Thanks for your feedback :)

Yeah we were surprised there were other games based around mice. Thanks :)

Yeah makes sense. I’m just sad I didn’t get to play it, it looks really good.

Yeah lol, making hard puzzles is harder than completing them. Thanks for your feedback :)

Game doesn’t run on Wine or Proton. Crashes with UE5 errors.

Thanks if you have any suggestions please give them also in here or the #suggestions channel

(1 edit)

It's not updated enough to be playable yet but of the Dev works hard on it it could be a really good game

Take note of how old this comment is the last update was two days after it being put on this site.