This stressed me out so bad, I've blown up so many astronauts trying to recover from my nap. Nice job!
coolhus
Creator of
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I like the concept but it's very punishing. Think the mechanic could be really interesting in maybe more of a trajectory planning puzzle game where you have a better overview, or maybe getting some sort of control once you've launched (or a self destruct for when you're drifting 1m/s directly at a wall). Really liked the planet designs!
This was great, really impressive! The balance was pretty good already, I think the major possible exploit now is that the inventory is completely safe so I could get away with letting my forges just burn to the ground once I had enough stored up. Tbf, the psychic damage I would've taken if my stores had disappeared in a fire might've lead to me fully ragequitting, so maybe that was a good call.
Nice job! Surprisingly stable, the countdown reached 0 while I was giving the heimlich and it let me finish before resetting once I left the room, so good job with dealing with that corner case.
Getting the prediction wrong and having to wait the whole day to reset was kind of frustrating. Would've been nice if you could go back to bed or something to reset for the next day.
This level is driving me nuts, I cannot figure out a way to cross. My theory is that I need to shrink the box to left to push the box to right off grid and get it to cover two halves of the gap, but I can't do that since I can't get on the right side of the right-most box before the gap. Really nice game, well designed puzzles and a fun twist of going of grid BUT I NEED TO KNOW HOW THIS IS SUPPOSED TO BE SOLVED, pls help.





