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CookieMcCrumble

7
Posts
5
Following
A member registered Nov 07, 2021 · View creator page →

Creator of

Recent community posts

Thank you for the invitation to play, the video is now up. As others have said, while its a brilliant mechanic, the rowing can be awkward and slows down the flow of the game a bit - but it's nearly there, a few more tweaks and it could be pretty bang on. But keep up the good work! Following to keep an eye on future projects :)


Great start, loved the tips you gave at the end. Following to keep an eye out for future projects :)

Enjoyed myself with this one! Following you guys for future projects :)

Definte potential. If anything, perhaps add more enemies, i think you could get away with adding maybe 2 more, maybe one in the chapel that spawns once you open the "trapdoor" and goes up and down the stairs? And I did replay it afterwards to see what happened when caught and it crashed again on the result screen, so might need to see what's causing that. Otherwise, a great start, will keep an eye on your updates :)

Great concept, really hope to see more from you in future, would love to see a bigger game release based on the same core mechanics!

What is lost can never be saved...

Thank you for responding in the comments of my first Digested video:

I've played again since the new update and had a slightly different experience!

Many thanks for the experience, it was insanely tense. The torch definitely needs tweaking a little though, especially when hiding in the hiding spots.