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constlet

6
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A member registered Jul 25, 2024

Recent community posts

Exactly how it is done in most games that support multi language 

Seems like it is just an image downscaler lol

Jesus has arrived

Material workflow! Amazing work

Yet another amazing extension! I really like that you utilizing the depth buffer to limit the number of surfaces needed for render pipeline sorting

I think you forgot the "filename" in the docs for the drop event