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connorj02

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A member registered Jan 28, 2017 · View creator page →

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So, I haven't really put out any new updates on this game in quite a while and I'm sorry, however we recently came across a very large problem. The game engine we use, Unity, had an update and it kinda doesn't recognise any of the projects files so we will have to either remake the game to the best of our abilities or just scrap it and start work on another project. I will post any updates to this problem as soon as anything happens.

I have some news. I am not able to use GameMaker Studios 2 as of this time. If anyone has any suggestions for visual scripting based game engines then please put them here.

This will be where all version additions, bugfixes, and game changes will be listed.

I canceled whatever this was. I seriously don't remember what this even was going to be.

Update: I'm gonna try and fit the entire game into a 1.4 MB floppy disk. It might be a weird to try and do but it'll be fun for sure.

Update: The goal will at least be $2,000 and it is still unknow as to what fundraising site we will be using.

So I have decided to put the 2 current projects on hold so I can actually make something in realistic standards for the strength of the studio. More information will be provided over the span of this week with a possible fundraising campaign to cover various development costs such as new hardware, better development software, or paying the staff. The goal is unknown as of this time and there are not very many people that are going to be able work on it initially but the end product should be awesome!

The name is derived from Quake, Doom, and not Wolfenstein 3D. It's actually from Duke Nukem 3D.

This is just random stuff about Quoom 3D, it's not for the devlog though, just random facts and stuff.

Write something you ninny!

This is for bug reports.

This thread is for suggestions for future versions.

(1 edit)

Hi.