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Compression

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A member registered 61 days ago · View creator page →

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Hi, no problem, the next update will have a new upgrade that will do that! Thanks for playing =D

Thanks =D

Hi, everything alright? I was doing the tests here and yes, did any error occur?

Hi, everything alright? Thanks for playing the game! You've come a long way in the game, there aren't many things to do yet, but I'll update it soon.

Regarding level 100 unlocking something, I do intend to do something different with them reaching that level, maybe unlocking some world missions.

Oh, I'll fix the herb mechanics, I'll change their effects a bit. I was testing it, if it works correctly it will make the lifespan absurdly high.

I will redo the inventory system to make it easier to understand. I'm working on a rebalancing of the pills and I'll take the opportunity to make changes based on your suggestions, thank you.

Oh, I'll make sure the Safety Protocol isn't turned off unless you disable it.

I also felt that the boxes are too big when I tested other games, I'll study a way to make them better.

With the inventory overhaul, I'll make it possible to see the effects without hovering the mouse over them.

Thank you so much for your comment and suggestions! I'm glad you enjoyed the game =D

Hello, thank you for playing the game!

I was also thinking a bit about changing the Return to Reincarnation, seeing your comment gave me more certainty about it, I will work on it for the next update.

I really liked the idea of being able to leave things for your next life.

I loved the idea of gardens, spirit trees and spirit veins, I want to delve deeper into this Cult theme, make it fun.

I understand that having to stop everything to do other things like gathering herbs is annoying, my main idea is to make it so that with the upgrades to the cultivation tree, you can do them without pausing the game.

I loved the idea of having someone gather herbs for you, I will do this along with the remake of the Spirit Forest in the next update.

Regarding the enemy, I intend to do that, I'm still thinking about how to implement this Stats and combat system, but it will be there.

Thank you very much for the suggestions, I will do my best =D

Hello, thank you for the feedback. Regarding other areas to acquire herbs, they don't exist in the game yet, but in Update 3, I'm planning to remake the Spirit Forest, making it more complex with levels. Also, regarding the alchemy levels, there will be a new permanent upgrade in the cultivation tree that will allow levels to continue through regression. Thank you for your comment! =D