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comfyBanana

8
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A member registered 5 days ago · View creator page →

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This is very good!  Music/sound fx match the serenity of the gameplay perfectly.  Graphics are CLEAN!  If I was being picky I would say that a tutorial of some sort would be nice to familize myself with th econtrols and the actions that the switches have in manipulating those controls.  But that's the only thing I feel would be a good addition.  I enjoyed it a lot!

Yeah I had the same problem when play testing it.  My plan is to add a 3d 'compass' to point in the general direction and area of the target letter - kind of like a hint, I guess but not directly to the letter.  Glad you enjoying exploding zombies.  It also needs tweaking (like a lot of things in the game), so that each zombie in the chain will have an explosion particle effect to 'enhance' the experience :)

The art, music and gameplay all come together so well!  Very impressive how much work went into this in the time that was given for the Jam!  Well done!

This is a unique game! The voices are good, 'Ralph' might need counselling tho... :)  The mechanics of the game work well, and particulalry  impressed with the attention to detail (collider on the cup - I wouldv'e forgot to do that!).  Very good!

Thanku!  Yeah, music would be good!  I didn't have a chance to source any before I could get something submitted.  Definately something to add though :)

The letters are spawnd in a cycle of 1) target letter 2) wildcard 3) wildcard.  But the last bug fix with the spawner I added introduced a bug which meant a letter couldnt spawn if the max number of zombies existed in the play area.  I (think) I fixed that now, so all of the words can be found with an update that essentially purges zombies to ensure that a required letter acn be spawned.  I'm posting that bug fix update today. But there is another problem with the gameplay itself - and that is actually finding the letter in the play area - it can take some time.  so an added feature (that I cant do during the Jam review) would be to include a 'compass' that would hint at the area to go to find the zombie/letter.  There are a whole list of other things to fix too! :)  I also havent had the time to play test on different browsers, sorry!  That is also something to add to the list. :P

Thanks for playing my game the feedback!  Yeah, there is a LOT to fix with this! :)  I'll keep at it after the Jams done!

Has Bob been drinking?  I'm pretty sure he doesn't always walk in a straight line :P
Fun game though!  Music suits the game perfectly I think.  The odd little collision detection issue.  And I feel like Bob should continue in the path he was last taking, after having a coffee break.  I only say this because that was what I was expecting Bob to do after having a coffee.  Some UI scaling issues, but you mentioned that on your page and it didnt stop the gameplay!  Good concept and well executed! :)