The music. background and intro where very good. The puzzles themselves I found fun at first, but then I kept brute-forcing them, but that's maybe because I'm not a huge puzzler :)
I found the cover art and artwork in general very good, but the game itself controlled poorly. I didn't know what to do with the pickup. Maybe add some tips as pop-up if you pick something up?
Thanks for the feedback! I played with the idea of removing the change buttons while playing, but couldn't get it to work without horrible game-breaking errors. But in my personal build I got it to work correctly now. Again thanks!
Loving the idea for this game ;) I really liked your art and the spin you gave it with retiring market guru's and houses causing even more cash. First time I ended up with more money than I start with, love it!
I liked it a lot. I noticed that I was busy with just using the close planets because they where easy to get to and never got empty. Maybe you need something to get ppl away from the easy first planets, like resources that have a respawn timer?
I liked the movement, art and music. I liked the design of the first few stages, but couldn't get further after the skeletons. I might be dumb :P Amazed by the pollish of this!
You managed to do so many things in this game! The movement and clipping was bad for me, but that might be the browser acting up. The music worked well and you had some good animations in your game.
Really cool idea, th art is beautifull. I got stuck with the divide by 2 when I was on the spaceship and couldn't kill myself :( really really cool and fun idea and very beautifull execution
Really cool idea, th art is beautifull. I got stuck with the divide by 2 when I was on the spaceship and couldn't kill myself :( really really cool and fun idea and very beautifull execution