Wow thank you! I'm glad you enjoyed it
Colm Norrish
Creator of
Recent community posts
Thanks so much for this! These are things I missed in proofing that need to be clarified; I'll try explaining here, and I expect to release an updated version soon too!
Room 3 of the mansion should absolutely lead to room 0 of the tower - that's really unfortunate typo.
The tower itself is supposed to be linear, leading from the mansion to the mountain. It's split into three floors; the first contains rooms 1, 2, and 3 in order, and the second and third floors should change each time the players enter them. The tower is intended to feel like an unpredictable space, so you can (if you like) roll to see which room the players end up in.
All that to say; I'll be retooling the tower description and adding graphics to the map to better convey the order of the floors!
As for the woman gaining HP; that is intended to happen while fighting her - I reckon I'll add it to her stat block rather than the area description to make that factor easier to parse.
Again, thanks for your feedback! It's really valuable since I am, so far, my only proofreader.