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Colgate

18
Posts
295
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A member registered Mar 23, 2020

Recent community posts

1. Fenrir third trait does not show up in the trait list but the effect triggers after five turn, i was replaying the tutorial to see the dialogue for failing to fight when suddenly Lara was killed so im not sure when it started, but it didnt happen when i made a new game, the bug is still affecting my runs

6. the event will have a negative price and give money afterwards very rarely

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Fenrir's 3rd trait and both of all Moth's Evolution traits seem to be permanent, Moth is missing descriptions for evolution traits in upgrade menu, Moth's evolution skills show up as alrune's before they are unlocked by TF mastery and become ??? after, Harpy offers to evolve skills that don't exist(Egg Cannon and Flight), elite enemies in the secret zone do not start a encounter when interacted with, reaching 100 corruption via cursed artifact or milk doesn't cause a game over, toxic slime skin's extra drips are blue instead of green and bit of blue showing in the legs, Shrine maiden outfit's socks are still visible with all paws, lizard feet, and moth feet, Chinese dress skirt is layered behind all paws, dragon feet, slime legs, and moth feet, the large pillar between the hub cell and the cell with the chests is layer above the player, casual clothes's jeans conflict with everything but lamia, alrune, and succubus, the gacha event can sometimes pay you to gamble, moth, dragon. butterfly, angel and slime wings cant glide across the bridge event, typos in bridge event, bridge event can lightly do thousands of damage even on the easiest settings, the chair in the cell hub has a one way invisible wall on it, gathering spots can give banned relics, alrune's tf mastery only refers to giving +1hp from strange seeds and doesn't mention mutated flowers. The main character is referred to as "it" when fleeing a battle.

Also Bird Admirer achievement should be changed to specify which of the birds it requires, Griffin and Harpy get referred to as just "bird" a lot 

Could it be made so Evolution favors body parts you have, went trough multiple runs where I never got one for any of the species i was using

The first TF artifact will still be random if set to moth

The slime lake event can transform eternal body parts

Harpy arms are layered incorrectly over larger breast sizes

When I first found the bug i did, but it also seems to happen without unchangeable body parts

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Fully completing the lamia transformation softlocks the game if the horns were the last part you got, the unlock animal path never disappears from the succubus when you check next unlock and moth tf parts dont have text boxes explaining what skill was given from it causing the character model to appear on screen for a split second. The money given from the investment perk seems to be growing exponentially across all runs whenever a shop is entered.

You can do the same by using a tf artifact from inventory

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Mouse legs dont fully hide the sandals of the kimono and Chinese dress. also i gotta say slowly 100% the game has been fun so far 

Oh it must be controller specific then, i tried to do it on keyboard with no success 

Yeah, wasnt sure if it intended since the merchant and base form had fur

Would it be possible for there to be a toggle for the starting species selector to keep the species you chose so you dont have to reselect it each run?

If you use Alice's Grimoire and cancel out of reading a chapter there is a small window where you can move over any non lock field tile and the Hellwolf skin's fur doesnt show up as green fur but rather the lamia's skin

Is the inscription solvable? I havent found any sort of hint for it?

The shrine maiden outfit is a second waitress outfit when equipped and wooly potions can appear in starting tf artifact room giving the unfinished but cute sheep tf

It's referring to the TF potion that is unlocked by reaching a high mastery of a form and not the one from the perk tree