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Cole Traut

6
Posts
A member registered Nov 21, 2025 · View creator page →

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SO GOOD! Love the mechanics, really easy to grasp and fun to engage with. The art and music work together really nicely to complete the vibe. I never saw Hatsune Miku so I'm not sure exactly how Brazilian this is, but oh well. Cleber should be in Dark Souls.

Spencer gonna spin. Fun game! It would be cool if the player could get power ups from defeating certain amounts of enemies, to match the increasing difficulty of enemies. The most spinning game I've played!

First thing I thought was "Wow this a really nice menu!" and then saw your comment that you had a lot of fun with it. The monochromatic color scheme works really well for the vibe, and the music and sfx you chose fit nicely as well. The level design was really intuitive, I never felt lost. But, an indicator for when gravity is about to switch directions would be nice, or just giving players control over that. All in all great game!

The drawing mechanic is really cool, and could be expanded on! I feel like the draw for a lot of bullet heaven games is that the player constantly feels like they are getting stronger, so it would be fun if the power ups in this were more substantial. Nicely done.

The concept is really unique! I think it could work well with some more direction, like a target amount to reach, or a certain object to destroy. Great work.

The concept is really unique! I think it could work well with some more direction, like a target amount to reach, or a certain object to destroy. Great work.