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ColdGold

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A member registered May 03, 2017

Recent community posts

like the idea but the weapons getting bigger sound extreamly op, as most of the bots are small

(5 edits)

RANDOM

-More dialog that repeats itself not so much

-In Photo mode you can replay the last ten seconds just in case you missed that photo opportunity

-In photo mode turn your ultimate move into a gif

-repair (Common Suggestion)

-adding recoverable clones, how damaged the clone is it would change the cost (skill points being the cost) and if you fall into lava clone is unrecoverable.

-add more difficult levels with more difficult bots

-add more challenges

-make some of the skills cost 2 points or higher

-add electric swords, hammers, arrows and when the you choose electric it cancels out the flame ability of that weapon

-Make power kick do Damage

-Make a spidertron that moves

FISTS

-start with Fists

-Fist works like hammer but much weaker

-fists can but upgraded to flame or Energy (changes its knuckles and fingers to appropriate upgrade)

-Fists can be upgraded to a Saw Blade after completing challenge (replaces hand also blade matches appropriate Upgrade

-with fists Hold S and punch = upper cut

-with fist Using A / D and punch = Swing Fist Right / Left

-with fist using W / Standing Still = Regular punch

ENVIROMENT / LEVEL

-destructible environments

-Wood (Burns)

-Metal (cut through)

-Sandstone (Nothing)

-structural Integrity (build collapses if few pillars taken out)

/\ Unlikely as I know Coding might be difficult along with destruction itself. /\

-Buildings (house?)

-Ice floor (you slide)

-Crusher

-Elevators

-Acid Pit

-Fire Pit

-Water Pit

(too many pits)

The Very Unlikely thing itself, it presents.....

-Multiplayer

may add ideas as time goes by but that is all i have for now.