Music was from asset packs, glad you enjoyed the art :)
Cold_Vibe
Creator of
Recent community posts
Amazing art, controls feel responsive and easy to use.
Gameplay is easy to pick up and feels polished! Solid puzzle-like game all around!
On the third puzzle ( when the shark appears), I got soft-locked. I swam past the turtle to deliver fish and got stuck there, couln't get out.
SFX could use balancing, a lot louder than the music, text is blurry, but I assume that's due to full-screen upscaling.
EDIT:
Some text is nice and crisp, not sure why the first levels were blurry.
That jumpscare was crazy ! :D
( After jumping in my chair for the first time, I tried to see how far I could push it before I need to scare it away, and it scared me again :D)
Some pity timer for attracting those angler fish would be nice, multiple times I got locked into attracting them with 1-3 clicks and had to scare them away, running out of energy - on that note, the out of energy animation was cool!
Fun game!
Found myself jumping in pitch-black parts from memory, fun idea.
You get stuck to walls mid jump, unless you let go of the movement key, then you fall, felt like this could be a nice feature for jumping again from the place you are stuck - but currently you can't do that, you have to let go to just fall. Would love to see the mechanic to jump again from the place you got stuck to, or just simply letting me slide against the walls, while holding the movement key
Sounds are amazing, makes you really feel like you are underwater.
The screen is like 600x600 pixels, even with fullscreen. The text was quite hard to read, and I soft-locked after sitting in the chair - no matter what I pressed, nothing happened.
Would love another chance at this if I knew what went wrong, and the screen size was made larger.
