this is really cool!! the cutscene at the end was super well done. you got me really intrigued by a world in such a short amount of time. i have so many questions about what was going on, but that's a good thing. well done! as someone else said, would love to see it expanded
colaieour
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the atmopshere, writing, and graphics are all absolutely phenomenal. i would give it 10 stars for presentation if i could. this is seriously insanely impressive for such a short time period. i loved the cinematic intro, it was really intriguing and immediately made me want to play the game. even the game page looks super polished and well done. the use of the theme is also really cool. i almost made a game centered around a lighthouse myself lol.
i do agree with the other reviews as far as gameplay goes- it isn't immediately clear where you're supposed to bring the ships. i'm guessing potentially the crate's cargo color corresponds to the color you bring it to? i'm not sure though, as my game also always froze after the first ship was saved and getting an upgrade. this has insane potential though, the presentation really blew me away. super impressive stuff!
thank you, the art is so awesome!! my friend did a wonderful job. yeah i noticed that the web version broke some of the text characters (*, -, :), and if you die while dialogue is happening it makes the next view lines overlap with it and turn into gibberish lol. i'm glad you had a good time with it!
the fishing mechanic has so much depth and is really enjoyable! i love how you can raise and lower the hook to try to get bigger fish (although i don't know if catching bigger fish matters lol). the presentation and graphics are also really nice, i love the stylized look you have! it's very cozy yet still eye-catching, and it all comes together very well. awesome work!
this is amazing! can't believe it was done in two days. really cool take on the isolation theme, i love how the civilian and military channels overlay on each other and you have to isolate the military channel. i also enjoyed just listening to some of the civilian channels lol. super well done, the presentation is awesome as well
thank you so much!! i really appreciate the feedback. yeah the goat is so cute, my friend https://mangoscones.itch.io/ made the goat and all other sprites, she did a wonderful job. and your point about the controls is likely not a skill issue, i ran out of time to add coyote time and other leniency mechanics :c but i'm glad you enjoyed!! thanks again
everything about this except for a small hiccup is amazing. i love the concept, theme, presentation, and controls. the game feels very polished and high-stakes. really gives the feeling of threading the needle. however, i played for almost 30 minutes with no sign of the end, which gets a little tiring for a game with little gameplay variation. i eventually hit a mine and didn't want to play through 30+ minutes of the same again without knowing how long it would take to reach the end. i had a fun time with this though!
