Hey it's me again 馃槵 I wish it was worth it to complete quest maps because selling them for 35s -> 3500c shouldn't be more worth it than the average treasure (mins like Broaken Oar, worth 10c and max, but oh so rare: Heart of the Ocean, approx 5g -> 50000c)
In my current state of the game, (8000g-13000g "banked") it isn't worth it to use the maps, and selling them to avoid filling the inventory is a bit tedious (a lot of clicks) in the current UI. You've nailed the games quest payout for a "check once per day" game but if you want more active gameplay I would suggest first changing the RNG to be more like a shuffled deck, so it's never 8 trade events in a row, because you rarely need more than one (or 2 if you're like me and forget the fish)

Also I like how the leaderboard ties players together and would love to see more of that. On the other hand I completely understand how multiplayerizing a single player game with static code to more than a shared leaderboard is a complete rewrite.
Love the game, would love to see more updates <3
