I have replayed since the 1.1.0 version, and I'm still having this problem. On top of that problem, the first level seemed to have issues with the flying blocks, and the second level had a background tile that was entirely physical now.
Coinx255
Recent community posts
I'm using the suggested emulator (snes9x 1.63), The level itself was broken to have me not go below the top half of the level, and I was able to run on the top half of it to get to a starman block with some special coins to get me out of the original problem but, once I made it to the checkpoint before the quicksand section, I died, sent me to a new checkpoint I haven't been too yet, then I made it to the spot shown in the screenshot by using the cape feather to get the key to the exit pipe.
Hey! I've been playing this rom hack and i'm having a issue on the level "Mario searches his house for keys" where when I enter the level and the switches will not activate and the platforms that should be solid cannot be walked on making it for the level is unable to be finished. I've really been enjoying this rom hack so far, and it would be really cool to see this fixed for I can finish it!