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Cogvix

23
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A member registered Oct 13, 2022 · View creator page →

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The player speed being tied to the healthbar accidently resulted in the starting speed being boosted by a lot and it also messed with the dash due to the way I programmed it. The sprites of the player changing originally had to do with the story and was a metaphor but I didn't have time to add that in. I think the most I made it to was wave 5 during playtesting, I didn't realize people would play more than one special wave. Thank you for the feedback!

Thank you! That comment about the manual shooting is right, I’ll probably fix that in an update later. Pumpkin mode was made to be tedious,  as it makes the game technically endless, but I’ll probably add a restart button in the update as the jam theme won’t be on my mind by then. Thank you for the feedback!

That was a very fun game, although sometimes the black critters were hidden behind the tiles, which made it difficult to react in a way which seemed unintentional. My high score was 27.

That was pretty fun, I really enjoyed the zero/low gravity physics. The addition of a gun also helps.

Thank you!

I actually was planning on updating it to incorporate those elements and a few other unused ideas in development. For example the carrot enemy was originally meant to be a boss that appeared every 5th wave(Akin to Plants Versus Zombies Garden Warfare), but I didn't have time to properly implement it.

Really great game! I enjoyed the frantic gameplay of having to bounce between multiple tasks at once, it really does have an intense high score arcadey feel to it. I also liked the use of 3D models,  it has that PSX/N64 low poly style that still looks great.

My high score was a time of 18:30.

Thank you! Initially I actually was planning on incorporating more horror elements: The music slowing and lowering in pitch, screen darkening, etc. But that was one of the things I saved for last and never got to during development. So things like the story and horror weren't really materialized.

https://itch.io/blog/1039548/revolving-gun-mind-update-2-sprite-contrast 

https://cogvix.itch.io/undertale-10-fanmade Fangame link

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At the time I had made that game (One Year ago) I was not very well versed in programming, resulting in me using a more simple engine

This game is really great! The art is gorgeous and fluid. The music is very wonderful (especially in Purple Plains.) 

There's no light to progress you have to move forward/north.

Great game, the visuals were lacking a bit, but the gameplay is fun and solid.

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This game had been in my library for a while, but when I played and beat it today I wished I had played the day I downloaded. If I could give a rating it would be 5 stars out of 5. One of the main quality features is the very good artwork featured throughout, and the choices felt like they mattered. I wish the best for the developer and I hope they are successful in their future games.

If you want to see game updates here's my Twitter. https://twitter.com/dead_cough

hint it's hidden in level 4

can you find level 5 ?

i thought the limition was ghosts cause i thought the shotgun was an example, so oops