Oh sorry, the file posted here is the file that I immedietly uploaded after I made the mod. I remember fixing some bugs but I no longer play the game so I don't know if I still have the fixed file. I'd have to look into the game files if I want to fix it again. I'm not too familiar with coding in general but the game being made in Godot 3 certainly make things limited, at least as far as my experience goes.
Coffee13
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Mod that I made for being a ScummyPerfectionist.
This mod add 6 new spells derived from one of the Mutation's feature, which being adding Trait(s) to a servant and bring more convenience when it comes to RNGs. The added spells are as follow:
Bless = [Pretty Voice, Strong, Quick, Responsive, Robust, Natural Beauty, Clever](Adept)
Curse = [Weak, Clumsy, Magic Deaf, Frail, Scarred, Blemished, Alcohol Intolerance, Infertile, Infirm](Newly Joined Mage)
Mind Bending = [Foul Mouth, Mute, Coward, Clingy, Pliable, Ascetic, Spoiled, Dominant, Submissive](Journeyman)
Special Favor = [Small Eater, Hard Worker, Sturdy, Influential, Gifted, Scoundrel, Nimble, Authority, Mentor, Experimenter, Grateful](Adept)
Oath of Loyalty = [Devoted](Journeyman)
Awaken Desire = [Slutty](Journeyman)
These spell can be purchase upon reaching the respective Mage Guild's rank stated on the right of the spell's content. The spell that contain more than one Trait means they're gained by random, it is still far more convenience and forgiving compared to the Mutation spell. These spells have somewhat been balanced with high gold and mana casting cost.
The Trait is sorted based on Tag with exceptions being Unique, Devoted, and Slutty as I think they're too special to be included within Bless(Positive Physical), Curse(Negative Physical), or Mind Bending(Positive and Negative Mental).
"Oath of Loyalty" and "Awaken Desire" effects are technically not included within Mutation spell, but I figured it could bring more convenience. "Special Favor" is indeed powerful, I added it for the same reason being convenience as those Trait are uniquely tied to one character only and this spell will allow you to customize, as well as experimenting with your servant. I didn't add sex-related Trait as they are (I believe) easy to obtain.
For example a Wolf Beastkin with Quick, Pretty Voice, and Hard Worker is now easier be made rather than breeding Tisha continuously and pray to RN-Jesus that you achieved the same result as the above.
P.S This Mod is not compatible with any mod that overwrite "spells.gd" as I couldn't figure it out how to not overwrite the file. Pardon my incompetence;;
Recommended for those that is still exploring the base game and/or want more control over the Trait randomizer.
Download(Mediafire) : https://www.mediafire.com/file/98ruf32ejfssjs4/ScummyPerfectionist.zip/file
Depravity stat affect RNPC clothes size as well as their "activity" in game, you might have seen RNPCs act lewdly in public, if you play by default with small or no customization on RNPC this will happen by form a hug, kiss, etc.
The higher the stat will also higher the chance for that NPC to gain "Pervert" Attribute, for example if you set NPC Depravity stat to the max which is 120, it will guranteed that NPC is a Pervert.
Another effect is, it's easier to do lewd-thing with them.
To find Randomized NPC you need to know their ID, at character creation menu where you can costumize RNPC their ID goes from 1 - (your NPC limit), for example if you want to search the first NPC then you type 1
Please note that Find Character only work if they are "anywhere" in the game map, if the character is on their home they can't be found.
You need to choose the ingredients for the meal first, for example if you want to cook Soup you need to tap Seasoning, Vegetable, and Piece of Meat then click "Combine All" after that the recipe for Soup will be added, if you play on Android you can simply hold the recipe to cook it(of course if you have the ingredients)
The same with other recipe such as Omelete and other
You don't necessarily need the recipe book, as long as you memorize the recipe you can add it your own, please note that if your character already learn the repice for that spesific food you don't need to put the recipe again.