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Cody3

34
Posts
15
Following
A member registered Apr 14, 2022

Recent community posts

Wow.

I have nothing else to say.

Your storytelling is the best I've had the pleasure of enjoying in months. The ability to evoke such strong emotions with so little text is a rare gift. Don't stop creating man. 

high score of 101

73880

For some reason if I didn't purchase lint rollers every day any uses I had on the machine went to zero. 

other than that really fun game

whenever I click on the game window it just goes black :(

please increase animation speed. Please.

(2 edits)

keep getting an error message(not stoping me from playing just kinda annoying) that "failed to execute transaction on IDMBdatabase the connection is closing"


on another note this game was enjoyable, not fun but an amazing expirience. I was realy impressed with how well you were able to create a strong connection with only a few sentances. Great job and keep up the good work.

everyone talking about how good the game is. Yeah, it's amazing. But DANG that music slaps.

What a great thinky game. easy enough to slide in but hard enough to be a little bit of a noodle bender. well done! I haven't played a puzzle game this original in years. 

I only have one request. A RESET HOTKEY!!! ifhcgjiuygtfgcvghuoytfr!!! Sorry, it was just a bit annoying to try and hit the cool little button to reset every time my tiny brain screwed the puzzle up.

A one-move undo could also be nice but that's your choice.

I think a combo mechanic where you heal a little when you kill 2+ enemys in the same turn would be cool

The only 2 complaints I have are

1 the already mentioned deadlock if your d is too high and your a too low

2 if you leave the tab the game window turns black. the music still plays (it's such a jam btw) but I cannot interact with the game.

other than this I love it.

didn't record the run (screenshots and stuff) but I had a solid bow-less arrow/sheild spirit run. Hercule + belt of knives + the gemstone that gives spikes are good. granted I lost to floor 18 Grandmaster but it was just very novel.

WHAT?

Somehow I have played this game since its first day and never new this.

(1 edit)

When I refused I was honestly hoping I could cut her finger off.

Could not cut her finger off 0/10 would not recommend.




In all honestly gave me a bit of a chill. 9/10 wished it was longer.

I could not play the game.

Error text reads:

undefined is not an object (evaluating 'GLctx.getParameter')

such a cool Idea for a game i loved it

Cool Idea but I have no audio from the game.

kinda ruins the experience

Im on a mac through safari

am i the only one who just gets a red screen.

I'm on a MacBook pro

needs more abreviations

I am usually fairly bad at these types of games but I really enjoyed this one.

I never found myself frustrated because the game didn't come hard I got to pick my poison. It was really refreshing to see such a novel concept in what is kinda a fixed game type.

I chose color one time and got my character as a light blue and a dark yellow background. I was in pain.

Loved the game.

Why download?

I think that the cult should wage war against the cult of the tea drinkers

LMAO  I meant to say I'm NOT very good at this game.

Congrats on the Kickstarter. Would be supporting right now but i'm a poor boi. Bit sad for this being the last update but it means that your kickstarter is going strong. 

Managed to beat the game with this splash dmg build.

Only went to floor 10 because I got bored.

I beat the grandmaster because I got 15 energy first turn from consumables.

(1 edit)

Bug report here

I had been using the arrow wand 4x at the start of every combat and it had worked fine the arrows had disappeared.

However after taking the mage robes these two persisted for this one battle. they disappeared after next combat like normal.

Not sure why this is happening. (this is floor 10 btw)

is this still being worked on?

You do realize that Shana rerolls once per level or once every time you level up. EVERY time that's like 10-14 rerolls depending on the run.

Maybe have a 10 min 20 min and 30 min version in the full version

(1 edit)

finally beat my first run (crossbow + Dimond + fusillade is soooo fun)

I think there should be a x1.5 or x2 multiplier for your (points?)

Also maybe implement a high score, I think this should be pretty simple to implement but I'm not a coder so idk.

And yes I'm addicted to this game. :)

-Cody

(1 edit)

So some thoughts after I've played for a while.

1. The flame gun is VERY weak and slows you down SO much that I cannot make it viable

2. My favorite weapon is the shotgun but all the 'extra projectile' upgrades are trash for it maybe add 2 projectiles for the shotgun.

3. I have played for while and I am super good at this game so take this with a grain of salt: the boss that traps you in the red box thing feels too hard. I've played for ~4 hours, (I love this game if you couldn't tell), and gotten some great synergies and amazing runs and never beaten it.  Maybe make the box bigger or lower the boss's health or speed.

4. From what I have seen there are no spread reduction/accuracy upgrades. A small spread reduction/accuracy upgrade could go a long way. It could be a scope.

5. There is no active healing, and the only passive healing, the regen upgrade, is locked behind the giant upgrade, which can be run ending. Maybe you could add a small chance (like 1-2%) that the enemy's drop a heart or every 50-100 monsters killed spawn a health dropping enemy. Or just add VERY slow starting regen, like 1 heart every real time minute.   

6. I would love a Retry button when you die because exiting to the title screen and entering again is kinda annoying.

All just opinions not complaints. 

Thats all, I love the game, keep up the good work.

-Cody

Love the game. The difficulty is just hard enough to be satifying when you make a new record but easy enough to be feasible. love the graphics and mood.



Not to downplay or insult the game or anything but was it inspired by vampire survivors? the play seems similar but idk.

(2 edits)

4 thing I would like to say about the game

1: I love the game SOOOO much its awesome

2 I love the new swamp floor but the speaker summons WAY to many enemies. You just can't get rid of the cultists fast enough before they debut you into oblivion. 

3 the smith and healer spaces should stick around until you actually 'use' them. a.k.a. getting healed or getting an upgrade. the shop space shouldn't disappear until you leave the floor. Its really annoying when you accidentally click one of these spaces and just end up wasting it.

4 dodge should persist until you actually get hit because currently thing like the rouge helm are kinda trash because if you don't get hit on the first turn its a wasted space.

I would love to be able to help with the kickstarted but I'm a kid who is too lazy to get a job. I just appreciate that you haven't taken this itch page down in order to try to boost your kickstarter like so many games do.

Anyways thanks for the great game.


Oh and the music is an absolute banger as well