Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

CodeyHuntting

23
Posts
43
Followers
7
Following
A member registered Mar 09, 2019 · View creator page →

Creator of

Recent community posts

You must have a gift for Bullet Hell games, that’s better than any other player I’ve seen! (Besides myself, obviously)

Hey, thanks!  It was a labor of love <3

That could be pretty interesting! Flowey’s final boss theme is not my favorite but now that I recall the tune there are definitely a lot of things I could do with it because of the mood changes. I was actually working on redoing my Megalovania game but I started over-engineering the dialogue system and got bogged down.

I’m glad that the Chara feature I added helped you to get the full experience!

Hi, I'm glad you enjoyed it!  I just love Undertale music and I am so glad someone else appreciates it too

Oh wow I didn't even know that this software existed!  Is this something you built yourself?

Hey, that means a lot to me coming from an Undertale fan, thanks! 

Hey, thanks!  My now wife made a custom composition for it but the game is so old that I haven't been able to open and re-build it with out encountering errors.  Glad someone enjoys it even though it is one of my less popular creations!

Aw, thanks!  I worked really hard on it.  Still would love to re-create my Megalovania version using Unity to make it a lot better, but I got sidetracked by a different hobby project instead XD

Ah!  Yes, I'm afraid I failed to create a really definitive ending to this one - nothing happens after san's last comment about the "fight" mechanic.  I have a lot of dreams of totally re-working and expanding this game to be more feature-filled and detailed, like my other Shapes and Beats game with Undyne the Undying.  Just, you know, being married and having two part time jobs kind of takes up my time XD

You will be rewarded for your efforts.  Soon...

Wow, seriously?!  Guess I didn't need to go through all of that trouble XD

Hey, you're the second person who's said that so I'm thinking I'll definitely slow it down for you all :) .  Still working hard on a major update, so I might just post a mini patch of that and keep working!

I suppose I did :P!  It's hard to realize how hard it is since I am the creator - I know all the patters, so it is easy for me to dodge everything.  I plan on adding an invincibility mode, with a possible guest appearance... o_0  

Oh do you feel like the heart is hard to control?  I might want to do some more play testing to figure out a better speed :P.  Thanks for the feedback!

Probably! I know it's possible to build VR games in Unity.  Of course this here was built using a platform called Scratch, where it is impossible to use VR.  So it'd just be a very involved process of rebuilding the whole game in Unity and then adding in VR elements.  Still possible, though

Hi, I'm glad to hear that you liked it!  Ironically it was one of the easier games to build out of the other games I have built so far :P.  I've thought about doing one for Undyne the Undying and other really fun and intense video game soundtracks that I love

Hi there!  Sorry to hear that you were unable to move!  It might work if you try playing again without ever clicking outside of the game window.  I tried to create a fix where the window gets focus again when you click on it but maybe that is not working when you play it for some reason.  Let me know if this helps!

Glad to hear that you two had fun!  I built this for my current Multiplayer Games college class, so it's great to see my schoolwork enjoyed by others :P

Hey, thanks!  Yeah, so the way I got this to work was I uploaded an .zip folder with one html, css, and javascript file.  The html just embeds the Scratch url directly, because luckily Scratch projects can be directly embedded into html files

No kidding!  At this point it's probably so outdated...

I love how you scoped the initial beginner "Roll a Ball" tutorial into a full game!  I still remember my first time going through that Roll-a-ball tutorial, myself.  So long ago :P

Hey Cody, this is Codey!  Out of curiosity, what platform did you use to build this game?  Did you use Unity?