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CodeDragon64

14
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1
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A member registered Jun 30, 2021 · View creator page →

Creator of

Recent community posts

Cute little incremental game. The UI was a little hard to read  when I could buy an upgrade. Also the number of spins was hard to see.

Really cool game wish I could combo kills

I like your idea for the main mechanic to rotate the world to change gravity. I think that you'll have a lot of opportunities to make interesting levels. I hope you continue to work on this game.

Thanks I'm a dork

Theme is more abstract and that's fine.  Would be cool if the room had a use. if you ever plan on updating the game, maybe a upgrade system or little rewords that could be used to decorate the room.  I wasn't sure how fast the car was meant to going. Maybe some effects to help give a sense of speed?

Overall I thought it was a good start to a cool game.

Very cool puzzle game. I liked the rouglike upgrades. 

I liked the little story. Good use of the theme and I liked that the mechanic built upon itself

I liked your prototype. I think your core mechanic is good and can be expanded on. I think you can make some interesting puzzles with the mechanic

Be proud  you where able to make this within the 10 days since this was your first project

I thought the core was a lot of fun. I would polish the ui 

I think you have a strong mechanic. I would like to see how you can push them and what puzzles you can make with them.

Fun little game I liked the fog on the harder levels  it was a fun twist on a solid format.

I think that you have a solid base with the wire connection mechanic. Would like to see more and would like to see more done with the train that is connected to the player.

Very cool strategy game. 

I had a little hard time seeing the doorways, so maybe some way to better show the door way like  a highlight or different color for the door frame. 

Cool little hi-score game.  Got a 40. 

Maybe a ui element that showed what shape was linked to WASD