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Cococtor

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A member registered Dec 31, 2021

Recent community posts

I lost the way of the cookie... ;-;



Just install this game, certainly one of the best visual novel of the site

effectively patreon version is free right now on itch.io

Game is really cool, a bit clunky but it's mainly because of the lack of diversity of attack and movement (So it will surely change and improve) and for me for the very tight windows to roll through attack and the lack of block. I think increasing invincibility frame could be really cool because even thought I used roll a lot to the beginning just jumping and face tanking is a lot more efficient and it is something that I found a little sad because the boss fight are so cool make more invincibility frame and making the boss deal more damage would make the fight more tense and more fulfilling. Except that, the boss fights are great, each one have different mechanic and way to avoid their attacks and beating them is really cool. Except the big sister fox with lazer that I found bullshit by the lack of blocking of avoiding by rolling there is no boss that I found unfair, I died a little each time at each boss but I won because each boss has a mechanic or a way to avoid for example the cat have clones but you can see who is the true one because her partner cat follow her. It was a little discret at the beginning because I was concentrating on the appearance of the cat but when I found it, it was pretty satisfying and still a little challenging so it was not a gimick boss. Or the mushroom lady,
at the beginning I got absolutly destroyed every time, but I learn that if I keep my distance I can run to the opposite direction and double jump to avoid the attack so I mainly used the bow and the whip and beat her. I describe it very badly but I want to say it was very good boss fight showing really cool boss design challenging but not unfair that really made me enjoy fighting them.

Also the weapons, there is not a lot of weapons in the game and only 3 (4 if you count the healing wand as a weapon) good weapons but it already show that weapons will be cool mainly because you shouldn't use the same weapon for every boss. For example the lazer sword is so powerful it's insane but for the mushroom lady even thought they are a lot less powerful whip and bow are more recommend because the boss is fast and run at you so you need distance between you and her and the sword good for face tanking if you search optimal play is too close to the boss. Also because Weapons have some sort of "Weapons art" or "magic" some weapon will be less useful but their "weapons art" will make them give you an advantage. The lazer sword isn't recommend against shroom lady but his ability lazer is useful because you can shoot it from far away or the healing wand does almost no damage but heal you and is extremely important. with and the fact weapon swapping is really fast I feel like their is a big potential for having builds of multiple weapons than having 1 weapon and swapping it every time you found a better one, maybe having multiple build like a more "mage" or "tank" with one with more weapons hitting from far away and another having weapons with huge damage in close quarter or with defense boost etc... The potential is here we will see what mofu choose to do.

There isn't a lot to say for the partner cause it is still a mystery to me but Excepted the magical doll it seems like just little companion who will surely be important to buff or heal yourself or do a little more damage.

The aesthetic of the game look really cool with a lot of way to change the design of your character with armor and all, it is not a lot but it will be very fun to decide if you want better armor or better style etc... There is quite a lot of armor slot so I feel like it will be very fun indeed. The design overall is as you can see from the screenshot very pretty even stunning by their design giving a life to the background, the first time I entered in the cat arena I found it so captivating and the atmosphere of the fight was epic with it. Anyway the art is great the design is top notch.

I didn't talk about the porn part because the demo overall is so great that it is a game I would play not really pushed by the reward of the porn scene but because I genuinly love the game. It is a game with a lot and a lot of potential but it has so many things, almost too many that yes make the game look like he will be incredible when he will be finished but it will take an eternity or be too short to exploit his potential.
So please open a patreon, the game is a game I would play with or without hentai (also yeah maybe later a "censured mode" could be really cool so people can play it without the hentai cause the game is good and it's a shame if people got scared because of the hentai) and I don't think I am alone. Opening a patreon could be very beneficial for you but yeah I think having a way to support you could be great.

Anyway great demo, you should try it. The combat is for the moment very basic but the bossfight are incredible and challenging enough to be satisfying when finally beaten. The art is beautiful and the design of the area give a stunning atmosphere. , I am definitively looking forward of this game that is obviously something mofu put a lot of passion.

Fun but it still miss a lot of things. The idea is great and the prototype (it's the state as I see for the moment) is pretty fun and we can see the potential. But it is very basic so I do recommend cheking the game it's a cool 20 maybe 30 of fun but don't expect much more. The game has potential so I am curious to check it in some month to see how well it has improve.
Also please make some fight in the hangar like fighting wolf, boar or again birds but for the moment the worst part of the game is really the hangar that feel very forced so it's not just the shooter.