Thanks,
and yeah the game is totally smooth, no need to take a close look the code at all!
CobberCoBolt
Creator of
Recent community posts
Thanks, i think the industry professionals would call your experience emergent gameplay, but i'm just gonna blame the physics engine lol.
I don't think i'll be working more on this game apart from bug fixes, i knew that designing a puzzle game would be hard when going into this, but i did think about i would also have to write the puzzle logic too. It's a miracle nobody has encountered issues with puzzles themself.
I must admit to have neglected the fact that people might not have much desk space space to move the mouse on or using a touchpad
so the game might very well be impossible to beat under those circumstances.
Try to increase you mouse sensitivity in your pc settings if possible.
And yes if the direction changes and you hear a drip noise it means you where too slow with the mouse, you have to move it in the direction the arrow points.
I'll see if i can figure out a solution to the mouse space problem (i think using wasd and the arrow keys at the same time should present a similar challenge), but i'm gonna be busy for the foreseeable future so i can't tell when i get time to update the game.

