Very fun game, sadly couldn't complete as I experienced a glitch right at the end of the game. I could no longer draw circles and the automated drawing stopped, leaving me unable to make any more circles.
cobaltSniper
Recent community posts
Has the makings of a very fun game! Looking forward to seeing the result.
Currently ends kind of abruptly, and it's a bit of a feel-bad that it can end before you finish the entire tree and there's no way to go back in to finish it.
I have no idea what everyone in the comments is saying about the timer, that's half the point and removing it would make this game feel a lot less fun.
Fun concept, but the trampolines were extremely frustrating. First the treasure trampoline only worked maybe a quarter of the time (otherwise overshooting or undershooting the cauldron), and then the gnome trampoline never worked at all. Every gnome either didn't make it into the well, or overshot and clogged my cauldron. I had to stop playing after that upgrade because I was spending more time getting gnomes unstuck than actually managing my upgrades.
Also I had to play the download because the browser version constantly slid my cursor to the right.
Noticed a bug - minute multiplier activated when I unlocked upgrade max +6 and started out maxed at 7. Unlocking later upgrade maxes instantly increased the multiplier by 6 without me buying anything.
At high minute speed, the gradient effect on the minute hand doesn't disappear once a minute has been bought
Needs more feedback on where buildings should be placed. I hard reset twice - once over misplacing a light framer, and once for the crystallizer - and when I realised I'd placed my first and only flux shifter in the wrong place too, that's when I decided to just not continue.
Either update the tooltips to more clearly show where you need to place buildings, or just stop the player from placing them wrongly in the first place, like you do with the flux pumps.
For anyone else playing, so you don't make my mistakes:
- Light Framers go next to Light Catchers
- Flux Crystallizers and Flux Shifters need to be next to a source of Flux.