Hey not bad so far. I like how you have a decent level of polish for a jam game. One thing to maybe tweak is how much control the player has over their movements. It was super hard to control, and although I love the idea of the attractors and repellers helping you to sort of slingshot your way the goal, I found the character's movement to be too wild and quick to really feel like I had any reasonable control of the character. Most of my attempts were me throwing myself at the attractor/repeller and hoping for the best. But great concept.
Coasternerd
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Thank you so much for playing my game. I had a "tank" eenemy that would mix up the gameplay a bit, but it just wasn't working in time for submission. I plan on expanding the game to include many different enemy types and boss battles over the next month or so. Thanks for organizing this jam!
Also good suggestion on having an enemy that tries to get behind you. Will try to implement that.