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Cmyna

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A member registered 9 days ago · View creator page →

Creator of

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Thanks for the comments! When I implement and play my games at earlier stage I just feels that I have goldfish memory and definitly needs to something helps to keep track, so the notebook system been implemented

It is so cooooool to hear music from plants, and even can play notes with them

Thanks for comment! glad to see you enjoying the game

Really thanks for feedback~. You’ve hit the nail on the head—the 'too much too soon' feeling is exactly what I was struggling with during development. I do really want to spend more time on polishing and try to make it more easy and lower the barrier to entry, to find a balance between too confusing and fun, but I just found I dont have so much time on it (like I planned to add something like narrator to have a guidence, but found it so difficult to implement it into the already chaotic codebase).

I do think the game idea and mechanic has depth and also has protential to be very fun, but the current version just makes me feel I am just gambling. It is really hard to guess the ingredients' properties without any suggestion, and also I just feel it is quite neccessary to records the failures if I make something wrong (like a notebook records something dont have those properties)

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the gameplay is simple and tense, and the story is quite attracting. The problems is it is too short when I think it is the beginning and the game tells me that is the end?

The shrimps' sounds are really cute and cozy~