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cmoll24

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A member registered Jun 26, 2023 · View creator page →

Creator of

Recent community posts

oh that's cool!

Super neat game! This was such a vibe to play, it's simple but really well executed. I was able to beat it all without a calculator (tho i did take out pen and paper near the end) I'm so curious how you design these types of levels as they were very well made.

Oh you're right, that's definitely an oversight. The destinations are indeed random so yeah I should have shown the arrows above the UI layer

This is a sick game idea! I had a lot of trouble working with the UI and actually getting a strat that won, however the slow down and speed up of the music and the graphics are so so cool! I hope you fix the existing bugs and maybe expand a bit on the UI (making it more clear what is going on) after the jam.

Really unique gameplay idea! I had a lot of fun, but I wasn't great at it. I wish it reset the day instead of putting me at the beginning of the whole game.

Very fun game! I didn't notice the background at first but then I realized I was a giant robot stomping over cities finding kaiju, so cool! I loved how at the end I could just mow down monsters.

the true game jam experience does not include sleep :)

I'm so glad you enjoyed the story! Left shift engages your secondary ability, the default secondary ability is sneak which makes you transparent for a short duration and harder to spot.

I love squishing rats and eating gears!

I've never played a game like this but I've always wanted to. This was super fun even if I took really long on a few. The countdown sound effects were also extremely satisfying when it worked.

Such a frantic and fun game! I really like switching between attack and clean, and have too choose all the time. The upgrades were also extremely satisfying once I got them all. I was able to make it to level 25 before the countdown got me! Unfortunately my fingers hurt now.

Fun game idea and good attempt! I was able to make it to level 5 but overall it was pretty frustrating to control. The gravity system was also somewhat wonky and I noticed the same parameter would produce different results when run multiple times. The gameplay reminded me a bit of angry birds and I think with more consistent and predictable physics + more user friendly controls this would be a really fun game!

Impressive work! I love the concept and the orbital mechanics are fun to play around with. However the debris is quick and the lack of reactive controls makes it pretty hard to avoid a lot of the debris. I like the orbit loop dilemma where if you're closer to the planet you get more score but it's more dangerous while if you have a larger orbit you get less score but more maneuverability.

Thank you so much for playing and for the amazing comment (it made me laugh a few times)! I'm glad you enjoyed destroying your ideal home and selling all your possessions for the glory of gatcha and gambling :D Fun lore note: you have 2.5 children because kitty counts as the 0.5 -- so you are the ideal nuclear family.

Yay, I'm glad you enjoyed the gambling addiction! Ahh yes, moodeng would have been such a great goober lol!

Glad you enjoyed the story! We had a really silly time coming up with the game concept. Thanks for playing!

The game was pretty difficult especially getting a hand of the looping mechanic. But since the levels were nice and short I was able to keep trying until I got a pretty good grasp of the mechanics. Really cute game and I quite like the bubble idea and theming. The change in levels from grass to candy land kept things mixed and made the later levels fun!

This was such a fun game! I completed it for the first time in 69 loops (nice). The game loop is so fun and it just makes me want to keep playing and get a better score. I also love the visuals and the concept gives tears of the kingdom with the glitch text and the Link-looking hero.

I was hoping to see this type of game! I really love the idea and it was very well executed. The humor was incredible and the battles were chaotic. The final loop was an amazing touch as well. Absolute blast of a game.

This was a super fun game! I kept ignoring the heal earth cards but when I really need them I didn't get any -- my greed was too much lol. Laika's bark at the end of each wave really made the game for me. Very enjoyable!

This game was really fun and a perfect length! I love how the theme is tied into the fishing mechanic. The ending was really enjoyable and I didn't see it coming at all. I especially liked the gooberfish :)

Good to know. I wasn't sure if the goobers were falling to slow, so I might play around with the parameters afterwards to make it feel a bit better.

Glad you enjoyed the gatcha! I'm curious what made the pinball difficult to play?

Yo, you figured out how to make money by gambling, that's impressive! I'm glad you enjoyed the gambling, we tried to make it as addictive as possible. But it was supposed to financially ruin you, not bring success lol.

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Unfortunately we didn't notice that bug before the deadline. The game has an ending but it can't be reached in this build because of that.

Lol it's random, sometimes it takes forever to get a goober 

I love what you did with the theme, this was a really enjoyable game!

This is an amazing game! I love exploring it.

One thing I noticed is when I was on the only 1 word per line chain the words seemed to stop scrolling when I reached 122 depth.

Amazing music! Track 1 is really catchy and I appreciate the separated stems.