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Cloverpatch

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A member registered Jul 20, 2025 · View creator page →

Creator of

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Um, how is it an improvement if you didn't change the game? All you did was use new assets (if you even did) and changed the AI generated cover art, and the game is for a differing jam. Also, why does the game have the Playstation Pal logo, which is odd because it's not available for Playstation? The game's only got 10 seconds worth of gameplay and isn't even scary.

GOTY worthy title, more games need to be like this. 5 stars.

I tried out the game, and there's a few things I'd like to note. There doesn't seem to be any tutorial (that I know of, but please let me know if there is), and also I slowed down when I encountered the enemies, and the fighting didn't make much sense to me. Also, when you click where to go, there's a plue cube path that I'm guessing is the path finder thing, but it doesn't look like it's supposed to be visible, and more of a debug feature.
Also, I'm sorry I didn't really mention any of the feedback you were looking for, but I just wanted to point that out.

Thanks for playing and for the feedback! For one, the chains in the level menu are just there so that it doesn't look like the buttons are floating in mid-air, and each button has a label under the name that says either Not Played or Played, so there would also be no point in changing the color of the button for visually notifying the player that they have/haven't played a level before. In all honesty, I forgot to add sections where the wheel moves quickly, because I was more focused on the game's puzzle genre rather than it being a speedrunner. Making each level longer would also be a considerably large amount of work, so it may not be done. And also, a quick question, but what do you mean by my goal? I don't understand what you're referring to by that, but if it's game changes-wise, then I just look to make a good experience for all players to have while playing.

Thank you for playing! I'll take note of that.

Thank you for playing, and for your feedback!

I love this game so much

Thank you so much for playing! While making the game, i found that flipping error but i don't currently know how to fix it. A level editor would be cool, but i don't know if that will be possible to do, because to be honest our game's levels are designed in a strange way and it seems like a very challenging thing. But again, thanks so much!

Thanks! I playtested the levels for over an hour but it was hard to make the levels easy enough to beat while being hard enough that you couldn't win by doing nothing. I'm glad you enjoyed it!

Thanks so much, Catsby! It is hard to react to some of the situations, but that's also a part of what makes it challenging.

I love this game. You should make a co-op mode next

Thanks! I'm glad you liked it!

I don't need to see a video because I have already seen people have that issue before. But thanks for playing!

Awesome game! Super fun to play!

(1 edit)

Maybe in the future! Edit: I really liked your game! It was super fun and I rated it!

I forgot to include the fact that Godot's physics are very janky, so that sort of behavior is expected, and I'm very sorry for the issue.

Thanks, I really appreciate it!

Thank you so much!

There's a tutorial within the first level

Not tryna be mean or anything but the again button in the death screen is spelled wrong

I was looking at the page and it said that the source code was available, so I was just worried because can't people like take the source code of of the game and make a stolen version?

i just realized that the game got downloaded on my pc but the download thing still showed, so it works now and it was just a google error or something

im on windows and the download never ends for some reason

Do you make games or just film stuff?

Sure!

I am a new game developer and I don't have that much experience, and I was wondering if I could still participate even though I might not be able to complete my secret santa game.

I was thinking that there could be more options for gdd templates, and you could even make custom ones for specific needs for like a large AAA game or templates like "Advanced" so you get more details but still have a small gdd?

Horror Jam 01 community · Created a new topic Project links

If you didn't finish in time and weren't able to upload your game, that's fine! You can just share a link to your project here so I can play it.

This game is suspiciously similar to my idea, with just a little changes. I'm not saying that you stole my idea, but it just looks suspiciously similar to my game idea.