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Vex

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A member registered Dec 27, 2021 · View creator page →

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 Username: Vex(Cloud)

It's quite fun the art and premise are also done well! Was a bit confused the first time I started it but I quickly got the jist. 

The cat was well drawn and I liked the audio, was a bit confused at what to do and how to get more blocks but I ended up getting it.

Really well made for 3 hours I was shocked at how smooth it feels once you understand the goal. I think it starts out a bit too quick  or maybe just too many obstacles but I wouldn't be shocked if that was just my poor luck ':D

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Rough around the edges but what game jam isnt  and   its for sure a visual novel and it has movie quotes :D well done!

I feel some of the shaders may have been a bit much but I liked the sounds and it played well, I did get a compatibility warning for love(But that could just as simply be an issue  on my end as well).

Pretty fun! Definitely a pretty direct take on the theme.

Really fun and I also almost went with that quote! Its quite a well put together small game. Would of been interesting to see that comparison but I really like the take you had on it. Though I was   a tad confused which side I was on(though thats a bit my fault as well for not really thinking about the fact the coins can tell you) 

Pretty fun! Liked the art and it was pretty well paced. My one suggestion would be   being able to cancel a purchase or at least a way to  showcase the range of everything(like just showing the range if you hover an object even). But I had a fun time and I can't say anything thats bad given the constraints of the jam.

Yeah it was between this take or "What's the most you ever lost on a coin toss," from No Country  for Old Men.   I just thought I could manage this one better (I could not).   I also forgot how bad of a typist I was while making it :D    I think my time will be worse then most who play it.

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haha yeah that’s quite fair the instructions were done in the 30 minutes before the jam submissions were needed and I was struggling with godot export templates for a second.  I originally had the go event  just do the action event if it hasn’t started yet, but then it felt weird having action not do the go event. Definitely wish I spent a bit more time planning that out. 

It completely crashes my browser actually. I probably wont rate it when rating starts   because of that as I prefer to not download these itch jam projects and don't think I should rate it bad just because it doesn't run.  But the screenshots and web page details explaining the concept   otherwise looked good to me.   I know you didn't ask me but seems you're asking for more input in general. 

idek man.

Fun game, could use a   lil more balancing but reasonable for the three hours, cute art, fits the theme and has a good base.

Fun game,   art   could maybe use a more consistent   concept but its cute, controls felt responsive  and good to use after learning the binds.

Cute art and sounds, fits the theme well, had fun for a small game.

The   player   controller took   some   getting    used   too  ,   fits   the theme, art is pretty  basic, but   it   works   didn't   play   too   long beat the game   and didn't   find   too too many   bugs.

might wanna update the jam page to show it