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cloudcakecherry

16
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A member registered Nov 20, 2024 · View creator page →

Creator of

Recent community posts

Did this issue appear when trying to start a new game? If so, I've fixed that in the new update. Sorry for the inconvenience. 

You have to hold the mouse until the blue bar intersects with the highlighted section, after that the bars will increase. Your aim is to get the grey and red bars to fill without the blue bar filling fully. I think this comment was made before I added the tutorials and tooltips, so they should help as the tutorial showcases an animated example of the minigame working.

Added tutorials for what to do and tutorials for each of the events. Also added tooltips for each of the buttons
including features that aren't implemented yet. Hope this improves the experience of people playing for the first time.

You shouldn't encounter this anymore :)

I've added tootips and tutorials on what to do and how to progress. Added tooltips for all of the UI buttons. I've also implemented the ability to move the camera by having the mouse near the edge of the screen.

I've added a tutorial for the lock minigame. I've also updated the code for it so it should run better.

Late reply, are you getting a saving game notification? Which button did you press specifically? Might be better to post more details in the discord server.

I'm working on an update that has animated tutorials for all minigames. To play the minigame, you need to match the arrow on screen with your keyboard arrow key.

I've contacted itch to see what the problem is.

Really? I'm not sure how to prevent that. Scanned it myself and nothing came up. Is this occurring with a specific program?

You have to press on the lock until the bar reaches the highlighted section. Adding the ability to pan to the sides of the screen instead of zooming in/out to get to a certain view. I might add full screen later, but it's not a priority at the moment.

(2 edits)

Really appreciate the feedback, I'll look into the item issue. Do you remember what you were trying to buy/the amount you had when trying to buy? The crashes aren't intentional unfortunately.

I'm going to start labeling features that aren't implemented yet, currently working on an update that does this. I should've done it before releasing.

btw, there's an auto save that occurs every time  the time of day changes which should hopefully mean less progress loss. 


Lots of really great suggestions here.

Really appreciate the feedback. I'll add some in game guidance tools. I'm trying to reduce reliance on keyboard for the game (currently only the arrow matching minigame uses keyboard controls), so I don't think I'll implement a WASD system for the camera, but I'll look into implementing camera movement via mouse. At present, you can reposition the camera by pressing the camera reset button and zooming in via your mouse's scroll wheel.

I'll look into providing some sort of auto solve solution.

I wasn't able to recreate the issue, so I'm not 100% sure if it's solved, but I think it was caused by some old async methods (and lack of error checking), which I've removed and replaced.

I've updated game.

Hope it's solved now.

Thanks, I'll look into this.