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clipthru

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A member registered Apr 30, 2015 · View creator page →

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thanks for the feedback! after the judging period we'd like to push an update to increase the crank speed from the start to be more aligned with our intended behaviour as it appears in editor. this should make the game more rapid fire and hopefully in that way more engaging.

to your point of strategization, we implemented a subtle lighting queue that updates the closer the result is to the box opening. you can utilize this to make strategic decisions about your selections.

the crank is automatic. do you mean it doesn’t let you interact with it? that’s by design 🙇🏻‍♂️

they thanks so much for checking it out! all the materials are built from public domain. check back  tomorrow, we’re submitting a late build with improved game flow and bug fixes later today 🙏