The game itself was good but weird lighting bugs. The enemy combat system felt too overpowered when it came to the knight near the end. He would only melee attack when in range and if you left his range, he stopped the attack so you couldn't like counter attack when his defense were down. He almost always had to hit you during this time.
Overall, was pretty fun and sound effects were great!
Clik_Mazer
Creator of
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The game itself was good but weird lighting bugs. The enemy combat system felt too overpowered when it came to the knight near the end. He would only melee attack when in range and if you left his range, he stopped the attack so you couldn't like counter attack when his defense were down. He almost always had to hit you during this time.
Overall, was pretty fun and sound effects were great!
Game is very hard to play. The bow has no damage indicator that you are even hitting them.
Sword works great.
Ran into the bugs that you mentioned, enemies randomly go hyper speed, collision issue where you cannot move stuck in a corner, if you get trapped, nothing you can do besides take damage. LUL
Was fun music and art though, "anime girl" themed. :)
Great work
Also, if you want to improve in my pov, waiting for the character to walk from one side of the screen to the other took forever, maybe add a way to speed up time as you cannot see the character moving anyway. If you hit a button, it moves faster and the whole level scales time, so the spikes don't break. :)
Found it very relaxing with the music and easy to play. The settings menu could use work since it was confusing to use and if you hit the left arrow once, it like triple did it. Not sure if the right update method was used.
Also suggest music being at halfway on a games launch, so people don't get their eardrums blown while trying to figure out the volume controls LUL.
Great work!



